Autonomous Electric Minibus 3D 모델
0
명세서
- 기하학polygonal_quads/tris
- 다각형42,173
- 정점들45,468
- 텍스처Yes
- 딱딱한No
- 생기 있는No
- 3D 인쇄 가능 준비No
- 게임 준비 (낮은 폴리)No
- UV 매핑 됨Yes
- 포장되지 않은 자외선non-overlapping
기술
- DESCRIPTION -
This is a generic model of an Autonomous Electric Minibus.
- KEYWORDS -
autonomous, electric, minibus, vehicle, public, transport, city, technology, ecology, electricity,
- SPECS -
Total Polygons: 42173
Total Vertices: 45468
- TEXTURES -
Model contains 12 textures:
2 jpg 2048x4096
1 jpg 4096x4096
1 jpg 8192x8192
1 png 256x256
2 png 4096x4096
1 tga 512x512
4 tga 1024x1024
- LIGHTING -
HDRI maps, light meter and lighting are NOT included. Preview images with Depth of Field were rendered from physical cameras without the use of post-production. Those cameras are not included in the scene.
- SHADING AND TEXTURES -
Shading is fully compatible with V-Ray RT GPU / V-Ray GPU.
Shaders use Microfaced GTR (GGX) type. Shading is created in GPU friendly way that minimizes texture memory usage while maintains detail for closeups.
- OBJECT DIMENSIONS -
This is a generic model of an Autonomous Electric Minibus.
- KEYWORDS -
autonomous, electric, minibus, vehicle, public, transport, city, technology, ecology, electricity,
- SPECS -
Total Polygons: 42173
Total Vertices: 45468
- TEXTURES -
Model contains 12 textures:
2 jpg 2048x4096
1 jpg 4096x4096
1 jpg 8192x8192
1 png 256x256
2 png 4096x4096
1 tga 512x512
4 tga 1024x1024
- LIGHTING -
HDRI maps, light meter and lighting are NOT included. Preview images with Depth of Field were rendered from physical cameras without the use of post-production. Those cameras are not included in the scene.
- SHADING AND TEXTURES -
Shading is fully compatible with V-Ray RT GPU / V-Ray GPU.
Shaders use Microfaced GTR (GGX) type. Shading is created in GPU friendly way that minimizes texture memory usage while maintains detail for closeups.
- OBJECT DIMENSIONS -
The model was created with 3ds Max in real-world scale (>
Sep 29, 2020
추가 된 날짜
Aug 25, 2021
마지막 업데이트
리뷰
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