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Canon EOS M6 3D-Modell

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Canon EOS M6 royalty-free 3d model - Preview no. 1
Canon EOS M6 royalty-free 3d model - Preview no. 2
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Canon EOS M6 royalty-free 3d model - Preview no. 1
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Royalty Free LicenseNur redaktionell
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Funktioniert aus dem Kasten heraus
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fisherman3d

Spezifikationen

  • Geometriepolygonal
  • Polygone70,000
  • Scheitelpunkte70,000
  • TexturenYes
  • ManipuliertenNo
  • AnimiertNo
  • Bereit zum Drucken in 3DNo
  • Spielbereit (low poly)No
  • UV-kartiertYes
  • Unverpackte UVsmixed

Formate & Dateien

(.unknown)
75 MB

CanonEOS_M6_tex.rar
OBJ
(.obj)
13 MB

CanonEOS_M6_obj.rar
3ds Max
(.max)
81 MB

vray Mental Ray
CanonEOS_M6_max.rar
Lightwave
(.lwo)

CanonEOS_M6_lwo.rar
FBX
(.fbx)
22 MB

CanonEOS_M6_fbx.rar
Cinema 4D
(.c4d)
1 MB

CanonEOS_M6_c4d.rar
3DS
(.3ds)
5 MB

CanonEOS_M6_3ds.rar

Beschreibung

Detailed and textured model of Canon EOS M6 digidal camera with lens and viewfinder. - every object has material's name, you can easily change or apply materials .max format: Rar archive contains three scenes 1. 3ds max 2011 with vray materials, which you can see in preview images studio renders (white background). Lighting and render setup included. 2. 3ds max 2011 with mental ray materials (blue background). Lighting and render setup included. 3. 3ds max 2011 with simple standard scanline materials Just put into your scene and render! In each scene model is provided with mesh smooth modifier on stack on objects that need it. Mesh smooth is set 1 or 2 for renders. Body, lenses and display are in different layers. .obj format: Rar archive contains two versions of model: 1. Exported without collapsing after mesh smooth. Low or med poly mesh which you can see in preview images, good if you need to edit model. 2. Exported after appllying mesh smooth. Just import, apply materials and render Simple materials, textures may have to be added manually. . .lwo, c4d format: Rar archive contains model exported without collapsing after mesh smooth. Low or med poly mesh which you can see in preview images, good if you need to edit model. Simple materials, textures may have to be added manually. In Cinema 4D some elements may have to be optimized. . .fbx and .3ds format: Rar archive contains model exported after appllying mesh smooth. Just import, apply materials and render. Simple materials, textures may have to be added manually. . . Polycount: without meshsmooth max,obj,lwo,xsi,c4d: 70 000 polygons collapsed fbx,3ds,obj: 870 000 faces/ 470 000 polygons
Sep 17, 2020 Datum hinzugefügt
Jan 14, 2021 letztes Update

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