Wüsten-Tal-Fluss-Schlucht 3D-Modell
Spezifikationen
- Geometriepolygonal_quads only
- Polygone204,800
- Scheitelpunkte103,041
- TexturenYes
- ManipuliertenNo
- AnimiertNo
- Bereit zum Drucken in 3DNo
- Spielbereit (low poly)No
- UV-kartiertYes
- Unverpackte UVsnone
Beschreibung
3D MODEL OF A DESERT VALLEY CANYON :: Scene Information :: - 3dsmax 2015 - V-Ray 3.60.03 - LWF - maps: yes, included - shader: VRrayMtl - the area is 40x40km wide :: Geometry :: - metric system [cm] - layers are used - subdivided and displaced geometry - stack is not collapsed - use the Turbosmooth modifier to reduce/increase the polycount and level of displacement - polycount of 204800 is in the viewport before subdivision for displacement (viewport 3 iterations, render 7 iterations) :: Materials :: - V-Ray materials - maps are included :: Lightsetup :: - daylight system (included) - the shadow is baked into the diffuse texture due to satellite images :: Formats :: - 3dsmax 2015 - OBJ (only plane with UVWs, use subdivision and displacement of your 3d package to displace the plane) - FBX (only plane with UVWs, use subdivision and displacement of your 3d package to displace the plane)
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