沙漠谷河峡谷 3D模型
规格
- 几何polygonal_quads only
- 多边形204,800
- 顶点103,041
- 纹理Yes
- 索具化No
- 动画No
- 适合3D打印No
- 适合游戏(低多边形)No
- UV映射Yes
- 未封装UVnone
描述
3D MODEL OF A DESERT VALLEY CANYON :: Scene Information :: - 3dsmax 2015 - V-Ray 3.60.03 - LWF - maps: yes, included - shader: VRrayMtl - the area is 40x40km wide :: Geometry :: - metric system [cm] - layers are used - subdivided and displaced geometry - stack is not collapsed - use the Turbosmooth modifier to reduce/increase the polycount and level of displacement - polycount of 204800 is in the viewport before subdivision for displacement (viewport 3 iterations, render 7 iterations) :: Materials :: - V-Ray materials - maps are included :: Lightsetup :: - daylight system (included) - the shadow is baked into the diffuse texture due to satellite images :: Formats :: - 3dsmax 2015 - OBJ (only plane with UVWs, use subdivision and displacement of your 3d package to displace the plane) - FBX (only plane with UVWs, use subdivision and displacement of your 3d package to displace the plane)
评测
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