亚利桑那峡谷 3D模型
规格
- 几何polygonal
- 多边形3,072,000
- 顶点1,538,481
- 纹理Yes
- 索具化No
- 动画No
- 适合3D打印No
- 适合游戏(低多边形)No
- UV映射Yes
- 未封装UVnone
描述
A detailed 3D model scene of a canyon / ravine landscape; >>> Scene Information - the scene is prepared for vray - the scene uses Linear Workflow - all maps are included - all previews are renderoutputs - the scene is modelled in [cm] - the main preview images shows the scene with some post effects - polies in viewport: 192.000 - polies for rendering: 3.072.000 >>> Geometry - the stack of the canyon is still available. - use the TS iterations to define the polycount; for performance keep the viewport iteration low - all objects are named and organized with layers - the canyon is ~93m long and ~17m high >>> Materials - all maps are included - use asset tracking to point to the maps folder >>> Lightsetup - the scene uses a vraysun with vraysky and a vraycamera - the scene is set up for LWF - you can open the scene and render to receive the very same result as shown in the preview images. >>> Formats - 3dsmax 2010 - OBJ (collapsed with 2 Turbosmooth iterations) - FBX (collapsed with 2 Turbosmooth iterations) >>> please check out my catalogue for more landscape models >>> if you like my models I would kindly ask you to rate it >>> this is a computer generated 3d model - it is not a real life object.
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