Caracal 3D-Modell
0
Royalty Free LicenseAlle erweiterten Anwendungen
Einfache Rückgabe
Best-Preis-Garantie
Funktioniert aus dem Kasten heraus
Spezifikationen
- Geometriepolygonal_quads only
- Polygone11,486
- Scheitelpunkte11,608
- TexturenYes
- ManipuliertenNo
- AnimiertNo
- Bereit zum Drucken in 3DNo
- Spielbereit (low poly)No
- UV-kartiertYes
- Unverpackte UVsnon-overlapping
Beschreibung
Caracal 3D Model
Caracal is a high-quality 3d model to add more details and realism to your rendering projects. Fully detailed, textured caracal cat animal 3d model. Detailed enough for close-up renders. Comes with detailed textures. Originally modeled in 3ds Max 2016. Final images rendered with Arnold renderer.
Textures formats and resolution:
The model is provided with high-resolution texture (color maps are .JPG and .PNG):
- Caracal_Body_Color(8192x8192)
- Caracal_Eyes_Color(8192x8192)
- Caracal_Mouth_Color (4096x4096)
- Caracal_Cornea_Color (8192x8192)
- Caracal_Eyes_Alpha (8192x8192)
Features:
- Body, teeth, and eyes are modeled separately.
- High-quality polygonal model - correctly scaled accurate representation of the original objects.
- The Display Unit Scale is set to Metric-Centimeters.
- Model resolutions are optimized for polygon efficiency (in 3ds Max the MeshSmooth function can be used to increase mesh resolution if necessary).
- All colors can be easily modified.
- The model is fully textured with all materials applied.
- All textures and materials are included and mapped in every format.
- Max models are grouped for easy selection & objects are logically named for ease of scene management.
- No part-name confusion when importing several models into a scene.
- No cleaning up is necessary, just drop the model into your scene and start rendering.
- No special plug-in is needed to open the scene. NOTE: This model contains poles in Scanline version (more than 5 edges that converge to a single vertex.)
Sep 29, 2020
Datum hinzugefügt
Oct 27, 2025
letztes Update
Bewertungen
Es liegen noch keine Bewertungen für dieses Produkt vor.
Warum nicht der erste sein, der das Eis bricht?

















