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Caracal 3d model

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Royalty-vrije LicentieAlle uitgebreide toepassingen
Eenvoudig rendement
Beste prijsgarantie
Werkt uit de doos
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PROmax3D

bestek

  • Geometriepolygonal_quads only
  • polygonen11,486
  • hoekpunten11,608
  • texturesYes
  • opgetuigdNo
  • AnimatedNo
  • Geschikt voor 3D-afdrukNo
  • Game Ready (laag poly)No
  • UV-gemappedYes
  • Onverpakte UV'snon-overlapping

Formaten en bestanden

3DS
(.3ds)

Caracal_3DS.zip
Collada
(.dae)
1 MB

Caracal_DAE.zip
FBX
(.fbx)
1 MB

Caracal_FBX.zip
OBJ
(.obj)

Caracal_OBJ.zip
Maya
(.ma)
121 MB

arnold 5.1
Caracal_Arnold_2018_Maya.zip
3ds Max
(.max)
119 MB

mentalray
Caracal_MentlaRay_2016_Max.zip
3ds Max
(.max)
119 MB

vray 3.6
Caracal_VRay_2016_Max.zip
3ds Max
(.max)
119 MB

default_scanline
Caracal_DefaultScanline_2016_Max.zip
3ds Max
(.max)
119 MB

arnold 5.0.2.1
Caracal_3D_Model_Max2018_Arnold.zip
3ds Max
288 MB

Textures.zip

Omschrijving

Caracal 3D Model

Caracal is a high-quality 3d model to add more details and realism to your rendering projects. Fully detailed, textured caracal cat animal 3d model. Detailed enough for close-up renders. Comes with detailed textures. Originally modeled in 3ds Max 2016. Final images rendered with Arnold renderer.

Textures formats and resolution:

The model is provided with high-resolution texture (color maps are .JPG and .PNG):

  • Caracal_Body_Color(8192x8192)
  • Caracal_Eyes_Color(8192x8192)
  • Caracal_Mouth_Color (4096x4096)
  • Caracal_Cornea_Color (8192x8192)
  • Caracal_Eyes_Alpha (8192x8192)

Features:

  • Body, teeth, and eyes are modeled separately.
  • High-quality polygonal model - correctly scaled accurate representation of the original objects.
  • The Display Unit Scale is set to Metric-Centimeters.
  • Model resolutions are optimized for polygon efficiency (in 3ds Max the MeshSmooth function can be used to increase mesh resolution if necessary).
  • All colors can be easily modified.
  • The model is fully textured with all materials applied.
  • All textures and materials are included and mapped in every format.
  • Max models are grouped for easy selection & objects are logically named for ease of scene management.
  • No part-name confusion when importing several models into a scene.
  • No cleaning up is necessary, just drop the model into your scene and start rendering.
  • No special plug-in is needed to open the scene. NOTE: This model contains poles in Scanline version (more than 5 edges that converge to a single vertex.)
Sep 29, 2020 Datum toegevoegd
Oct 27, 2025 laatste update

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