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Schneidebrett 01 3D-Modell

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Schneidebrett 01 royalty-free 3d model - Preview no. 1
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Royalty Free LicenseAlle erweiterten Anwendungen
Einfache Rückgabe
Best-Preis-Garantie
Funktioniert aus dem Kasten heraus
26 Besuche
meYoouunng

Spezifikationen

  • Geometriepolygonal_quads only
  • Polygone2,424
  • Scheitelpunkte2,424
  • TexturenYes
  • ManipuliertenNo
  • AnimiertNo
  • Bereit zum Drucken in 3DNo
  • Spielbereit (low poly)No
  • UV-kartiertYes
  • Unverpackte UVsnon-overlapping

Formate & Dateien

Cinema 4D
(.c4d)
139 MB

advanced
Chopping_Board_01_Model_and_Textures_C4D.rar
3ds Max
(.max)
139 MB

vray 3.4
Chopping_Board_01_Model_and_Textures_MAX.rar
FBX
(.fbx)
1 MB

Chopping_Board_01_FBX.rar
OBJ
(.obj)
1 MB

Chopping_Board_01_OBJ.rar
Cinema 4D
(.c4d)
139 MB

other Corona
Chopping_Board_01_Model_and_Textures_C4D_Corona.rar
Cinema 4D

Information_C4D.rar
Cinema 4D
390 MB

Textures.rar

Beschreibung

Realistic 3D model of the Chopping Board. The model is suitable for any visual production - broadcast, advertising, design visualization, etc The model has a fully textured, detailed design that allows for close-up renders Originally created with CINEMA 4D R18 || GENERAL || Model is built to real-world scale Units used: Centimeters Model Dimensions: 20 cm x 1.5 cm x 33.5 cm Scene objects are organized by layers No extra plugins are needed for this model || SPECS || Model is included in 5 file formats: -CINEMA 4D R18 (Advanced Render/Physical) -CINEMA 4D R18 (Corona Render - BETA 1) -3ds Max 2017 (V-Ray) -FBX -OBJ This model contains 2424 polygons This model contains 2424 vertices This model contains 9696 polygons with Subdivision Level 1 Geometry is Polygonal Quads Model is fully sub-dividable to allow TurboSmooth Iterations to increase mesh smoothness if needed || PRESENTATION IMAGES || Most of preview images are rendered with Corona Render 1 preview image are rendered with Advanced Render/Physical and 1 with V-Ray Product is ready to render out-of-the-box. Lights and cameras are included in the .C4D and .MAX files || TEXTURES & MATERIALS || 1 Material: 1 Texture Atlas DCC SpecGloss (Production): 4096x4096 .PNG (4 Maps) - Diffuse, Specular, Glossiness, Normal DirectX PBR SpecGloss (Real Time Engines): 4096x4096 .PNG (4 Maps) - Diffuse, Specular, Glossiness, Normal DirectX PBR MetalRoughness (Real Time Engines): 4096x4096 .PNG (4 Maps) - BaseColor, Metallic, Roughness, Normal DirectX Environment: 4096x2048 .HDR (1 Map) - HDRI All materials included All materials correctly named All textures included (.PNG format) All textures correctly named Textures parts are UV Mapped
Oct 16, 2019 Datum hinzugefügt
Oct 14, 2025 letztes Update

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