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도마 01 3D 모델

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도마 01 royalty-free 3d model - Preview no. 1
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도마 01 royalty-free 3d model - Preview no. 1
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로열티 무료 라이센스모든 확장 용도
단순 반품
최저가 보장
상자에서 작동 함
26 방문
meYoouunng

명세서

  • 기하학polygonal_quads only
  • 다각형2,424
  • 정점들2,424
  • 텍스처Yes
  • 딱딱한No
  • 생기 있는No
  • 3D 인쇄 가능 준비No
  • 게임 준비 (낮은 폴리)No
  • UV 매핑 됨Yes
  • 포장되지 않은 자외선non-overlapping

형식 및 파일

Cinema 4D
(.c4d)
139 MB

advanced
Chopping_Board_01_Model_and_Textures_C4D.rar
3ds Max
(.max)
139 MB

vray 3.4
Chopping_Board_01_Model_and_Textures_MAX.rar
FBX
(.fbx)
1 MB

Chopping_Board_01_FBX.rar
OBJ
(.obj)
1 MB

Chopping_Board_01_OBJ.rar
Cinema 4D
(.c4d)
139 MB

other Corona
Chopping_Board_01_Model_and_Textures_C4D_Corona.rar
Cinema 4D

Information_C4D.rar
Cinema 4D
390 MB

Textures.rar

기술

Realistic 3D model of the Chopping Board. The model is suitable for any visual production - broadcast, advertising, design visualization, etc The model has a fully textured, detailed design that allows for close-up renders Originally created with CINEMA 4D R18 || GENERAL || Model is built to real-world scale Units used: Centimeters Model Dimensions: 20 cm x 1.5 cm x 33.5 cm Scene objects are organized by layers No extra plugins are needed for this model || SPECS || Model is included in 5 file formats: -CINEMA 4D R18 (Advanced Render/Physical) -CINEMA 4D R18 (Corona Render - BETA 1) -3ds Max 2017 (V-Ray) -FBX -OBJ This model contains 2424 polygons This model contains 2424 vertices This model contains 9696 polygons with Subdivision Level 1 Geometry is Polygonal Quads Model is fully sub-dividable to allow TurboSmooth Iterations to increase mesh smoothness if needed || PRESENTATION IMAGES || Most of preview images are rendered with Corona Render 1 preview image are rendered with Advanced Render/Physical and 1 with V-Ray Product is ready to render out-of-the-box. Lights and cameras are included in the .C4D and .MAX files || TEXTURES & MATERIALS || 1 Material: 1 Texture Atlas DCC SpecGloss (Production): 4096x4096 .PNG (4 Maps) - Diffuse, Specular, Glossiness, Normal DirectX PBR SpecGloss (Real Time Engines): 4096x4096 .PNG (4 Maps) - Diffuse, Specular, Glossiness, Normal DirectX PBR MetalRoughness (Real Time Engines): 4096x4096 .PNG (4 Maps) - BaseColor, Metallic, Roughness, Normal DirectX Environment: 4096x2048 .HDR (1 Map) - HDRI All materials included All materials correctly named All textures included (.PNG format) All textures correctly named Textures parts are UV Mapped
Oct 16, 2019 추가 된 날짜
Oct 14, 2025 마지막 업데이트

리뷰

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