Zitadelleninsel 3D-Modell
0
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Funktioniert aus dem Kasten heraus
Spezifikationen
- Geometriepolygonal
- Polygone415,099
- Scheitelpunkte228,122
- TexturenYes
- ManipuliertenNo
- AnimiertNo
- Bereit zum Drucken in 3DNo
- Spielbereit (low poly)No
- UV-kartiertNo
- Unverpackte UVsunknown
Beschreibung
Medieval citadel, based in Mont St.Michael (France) and Minas Tirith from Lord of the Rings, designed by JIHS. Scale 1:1.
It´s a more detailed version of my own model in Google warehouse.
It´s a good base too for renders, games, animations, 3D prints, etc.
ARCHIVE FORMATS:
The native format is Sketchup 6.4.1, imported in 3dmax 2013, and converted to formats Cinema4D, 3ds, FBX and Obj. All them tested in 3dmax 2013 with these results:
Formats sketchup and 3dmax (save as 2010), are totaly functional.
Formats Fbx and C4D are functional but don´t export the layers names.
Formats 3ds, Dae and Obj need an easy readjust for the textures in the material editor, but they are operative too.
Every archive rar contains the model, textures and a txt with especifications about the textures.
Materials distributed by layers in Skp and 3dmax formats.
MATERIALS/TEXTURES:
The materials are 11 jpg adapted in the native model (sketchup) and exported with it.
The materials coordinates needn´t be readjusted in 3dmax.
Materials textured in the 3dmax format.
*Model´s images (wireframe, solid colors and textured) from Sketchup; captures from 3dmax and Cinema4D; turntable and final renders (VRay 2.3) are made in 3dmax 2013.
**NOTE: ships not included.
Oct 27, 2019
Datum hinzugefügt
Dec 01, 2021
letztes Update
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