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城堡岛 3D模型

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免版税许可所有扩展用途
退还简单
最优惠价格保证
开箱即用
13 访问量
JIHS

规格

  • 几何polygonal
  • 多边形415,099
  • 顶点228,122
  • 纹理Yes
  • 索具化No
  • 动画No
  • 适合3D打印No
  • 适合游戏(低多边形)No
  • UV映射No
  • 未封装UVunknown

格式和文件

3ds Max
(.max)
8 MB

vray 2.3
CITADEL 3dmax.rar
Cinema 4D
(.c4d)
5 MB

CITADEL C4D.rar
Sketchup
(.skp)
5 MB

CITADEL Skp.rar
3DS
(.3ds)
4 MB

CITADEL 3ds.rar
Collada
(.dae)
6 MB

CITADEL Dae.rar
FBX
(.fbx)
10 MB

CITADEL Fbx.rar
OBJ
(.obj)
11 MB

CITADEL Obj.rar

描述

Medieval citadel, based in Mont St.Michael (France) and Minas Tirith from Lord of the Rings, designed by JIHS. Scale 1:1. It´s a more detailed version of my own model in Google warehouse. It´s a good base too for renders, games, animations, 3D prints, etc. ARCHIVE FORMATS: The native format is Sketchup 6.4.1, imported in 3dmax 2013, and converted to formats Cinema4D, 3ds, FBX and Obj. All them tested in 3dmax 2013 with these results: Formats sketchup and 3dmax (save as 2010), are totaly functional. Formats Fbx and C4D are functional but don´t export the layers names. Formats 3ds, Dae and Obj need an easy readjust for the textures in the material editor, but they are operative too. Every archive rar contains the model, textures and a txt with especifications about the textures. Materials distributed by layers in Skp and 3dmax formats. MATERIALS/TEXTURES: The materials are 11 jpg adapted in the native model (sketchup) and exported with it. The materials coordinates needn´t be readjusted in 3dmax. Materials textured in the 3dmax format. *Model´s images (wireframe, solid colors and textured) from Sketchup; captures from 3dmax and Cinema4D; turntable and final renders (VRay 2.3) are made in 3dmax 2013. **NOTE: ships not included.
Oct 27, 2019 添加日期
Dec 01, 2021 最后更新

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