Cowboy-Charakter - Spielbereit 3D-Modell
0
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Funktioniert aus dem Kasten heraus
Spezifikationen
- Geometriesubdivision
- Polygone19,662
- Scheitelpunkte20,012
- TexturenYes
- ManipuliertenYes
- AnimiertYes
- Bereit zum Drucken in 3DNo
- Spielbereit (low poly)No
- UV-kartiertYes
- Unverpackte UVsoverlapping
Beschreibung
A game ready Cowboy Character, rigged with animations. Made in Blender and MakeHuman, rendered with Cycles and tested in Unity game engine.
|Game Ready|
- Asset has been dropped into and tested in Unity
- Easy to re-apply texture in game engine
- Animations are imported with file into game engine
|Animations|
Includes 19 animations.
- Idle
- Walk
- Run
- Sprint
- Jump
- Crawl
- Crawl_backwards
- Crawl_strafe_left
- Crawl_strafe_right
- Crouch_to_stand
- Crouch_walk
- Crouch_walk_backwards
- Prone_down
- Prone_up
- Run_backwards
- Stand_to_crouch
- Strafe_left
- Strafe_right
- Walk_backwards
|Mesh Details|
- made with polygonal quads only.
- low poly and designed for games.
|Material/Texture Details|
- 2K texture. Can easily be reduced in quality to save space.
- Colour and normal texture.
- PBR material workflow in Blender only. Materials will have to be re-applied in non-native formats
|Formats|
- Files include BLEND, FBX, OBJ, DAE (Collada)
- No plugins used
__________________________________________
Enjoy the model! Any questions feel free to email me :)
Jun 15, 2020
Datum hinzugefügt
Mar 09, 2022
letztes Update
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