Hubschrauber EH 101 3D-Modell
0
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Funktioniert aus dem Kasten heraus
Spezifikationen
- Geometriepolygonal_quads only
- Polygone311,000
- Scheitelpunkte321,000
- TexturenYes
- ManipuliertenNo
- AnimiertNo
- Bereit zum Drucken in 3DNo
- Spielbereit (low poly)No
- UV-kartiertYes
- Unverpackte UVsnon-overlapping
Beschreibung
EH 101 helicopter 3D model
This version of the well-known EH 101 helicopter has been created in the
following specifications:
- All faces are four-vertices. (You can apply the subdivision
seamlessly)
-Mid-poly count. Only 321K vertices at subdivision level 1.
-Very fast render. It took less than a minute on my i core 3
4GB RAM HP laptop.
-Highly detailed. This is a very smart model for a close zoom.
As you can see on the first preview image above, every minor
detail_ the nuts, rivets, seams, welding outlines, wipers, etc
are included.
- Interior is complete.Everything including the dashboard, seats,
fuselage have been made and textured. It also comes with two pilots
- UV mapping/unwrapping. The helicopter's texturing has been
cautiously carried out to maintain the color, graphics,
the normals, specularity and AO.
- Has a couple of objects which are objectively parented so that
each follows the relative parent. The main rotor for instance
follows the main body. the main body follows the main empty. etc
- Naming and labeling. The helicopter's parts and objects are duly
named so that it's easy to locate them when working on your project.
- Suitability: It is a suitable model for a VFX shot, animation film,
educational video (eg "how a helicopter works"), and even for a
sci-fi concept.It might be also used for a game engine (but you might
want to consider disabling the subdivision and omitting some of the
objects eg the interior.)
- It has controllers for opening the door and rotating the rotors.
- No overlapping faces or double vertices/ faces.
- I also used a HDR for the environment. (you might want to disable
that in your project).
- I modeled it primarily in blender, and rendered in the internal
blender render as well as the cycles. Texturing was done through gimp
and paint. I have packed the textures.
- Additionally, I have provided other formats including:
OBJ, 3DS, FBX, DAE, MTL and PLY.
I wish you a successful project. You might want to credit me but there's no
any binding legal enforcement to do so. Credit me as "Mwaura Eric Kahang'i"
anyway.
*************Thank you for purchasing this EH 101 Helicopter*****************
Nov 13, 2021
Datum hinzugefügt
Nov 23, 2021
letztes Update
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