Feuerleiter 3D-Modell
0
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Funktioniert aus dem Kasten heraus
Spezifikationen
- Geometriepolygonal_quads/tris
- Polygone2,000
- Scheitelpunkte2,000
- TexturenYes
- ManipuliertenNo
- AnimiertNo
- Bereit zum Drucken in 3DNo
- Spielbereit (low poly)No
- UV-kartiertYes
- Unverpackte UVsoverlapping
Beschreibung
Highly detailed photorealistic low polygonal model of fire escape ladders.
Ideal for use both in renders and game engines like Unreal engine, Unity, Cryengine.
Geometry:
You can use the model for buildings of any height, because it has two modular parts. Any parts has two LODs.
The model was created so, that you don't have to use two-sided material.
Bottom part LOD0 - 1882 Tris
Bottom part LOD1 - 840 Tris
Bottom part LOD2 - 256 Tris
Middle part LOD0 - 2026 Tris
Middle part LOD1 - 794 Tris
Middle part LOD2 - 284 Tris
Textures:
Uses one texture set 1024x512 for all meshes.
Diffuse
Alpha
Normal map
Roughness
The atlas contains elements to create small fences and modify the fire ladder.
Extra meshes with textures:
Sidewalk
Wall
Wall_B
Wall_corner
Wall_cornerB
All textures created for unreal engine 4, for other engines and renders you may need to invert green channel of normal map and adapt roughness map.
Images rendered in Unreal Engine 4
Archive "FLadder_ue4" contains render level with render settings!
For proper render of graffity you have to switch on "DBuffer Decals" in Project Settings -> Lighting
For use in Unreal engine:
For save all paths you have to put files from archive "FLadder_ue4" to content folder of your Unreal project and after that move the meshes and textures to necessary folder in Unreal Editor.
Oct 20, 2019
Datum hinzugefügt
Aug 03, 2021
letztes Update
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