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Standlautsprecher 3D-Modell

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Standlautsprecher royalty-free 3d model - Preview no. 1
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Standlautsprecher royalty-free 3d model - Preview no. 1
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Royalty Free LicenseAlle erweiterten Anwendungen
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Best-Preis-Garantie
Funktioniert aus dem Kasten heraus
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tgarch3d

Spezifikationen

  • Geometriepolygonal_quads/tris
  • Polygone21,289
  • Scheitelpunkte21,585
  • TexturenYes
  • ManipuliertenNo
  • AnimiertNo
  • Bereit zum Drucken in 3DNo
  • Spielbereit (low poly)No
  • UV-kartiertYes
  • Unverpackte UVsmixed

Formate & Dateien

FBX
(.fbx)
32 MB

fbx_Speaker.rar
3ds Max
(.max)
2 MB

mentalray
max_mr_Speaker.rar
3ds Max
(.max)
2 MB

default_scanline
max_sl_Speaker.rar
OBJ
(.obj)
11 MB

obj_Speaker.rar

Beschreibung

This is the model of typical floor speaker. ============================================ GENERAL INFORMATION: Created in 3ds Max 2015 and rendered with Scanline and Mental Ray . Model is based on photos and basic dimensions. ============================================ FEATURES: - gamma/LUT correction is enable. (Save image with gamma = 2,2) - great for visualizations and animations, - clean geometry,  - scene is ready to render. ============================================ FILES: - max_mr_Speaker.max file include geometry, textures, materials and Mental Ray render presets. Geometry is uvw mapped. Objects are named, scaled and located in 0,0,0 position, - max_sl_Speaker.max file include geometry, textures, materials and Scanline render presets. Geometry is uvw mapped. Objects are named, scaled and located in 0,0,0 position, - obj_Speaker.obj file include geometry, and materials. Geometry is uvw unwrap mapped. Objects are named, scaled and located in 0,0,0 position, - fbx_Speaker.fbx file include geometry, and materials. Geometry is uvw unwrap mapped. Objects are named, scaled and located in 0,0,0 position, ============================================ BITMAPS: bitmaps are: 411x110 700x700, 1000x1000, 2000x1425 for uvw mapping and: 2048x2048 for uvw unwrap mapping
Sep 17, 2018 Datum hinzugefügt
Nov 13, 2021 letztes Update

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