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Lee Besen - Eclipse Pendelleuchte 3D-Modell

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Lee Besen - Eclipse Pendelleuchte royalty-free 3d model - Preview no. 1
Lee Besen - Eclipse Pendelleuchte royalty-free 3d model - Preview no. 2
Lee Besen - Eclipse Pendelleuchte royalty-free 3d model - Preview no. 3
Lee Besen - Eclipse Pendelleuchte royalty-free 3d model - Preview no. 4
Lee Besen - Eclipse Pendelleuchte royalty-free 3d model - Preview no. 5
Lee Besen - Eclipse Pendelleuchte royalty-free 3d model - Preview no. 1
Lee Besen - Eclipse Pendelleuchte royalty-free 3d model - Preview no. 2
Lee Besen - Eclipse Pendelleuchte royalty-free 3d model - Preview no. 3
Lee Besen - Eclipse Pendelleuchte royalty-free 3d model - Preview no. 4
Lee Besen - Eclipse Pendelleuchte royalty-free 3d model - Preview no. 5
Royalty Free LicenseNur redaktionell
Einfache Rückgabe
Best-Preis-Garantie
Funktioniert aus dem Kasten heraus
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Spezifikationen

  • Geometriepolygonal
  • Polygone12,060
  • Scheitelpunkte9,882
  • TexturenNo
  • ManipuliertenNo
  • AnimiertNo
  • Bereit zum Drucken in 3DNo
  • Spielbereit (low poly)No
  • UV-kartiertYes
  • Unverpackte UVsnone

Formate & Dateien

3DS
(.3ds)

Lee_broom_-_Eclipse_pendant_light.3DS
FBX
(.fbx)
2 MB

Lee_broom_-_Eclipse_pendant_light.FBX
3ds Max
(.max)

vray 3.00.03
Lee_broom_-_Eclipse_pendant_light.max
OBJ
(.obj)
1 MB

Lee_broom_-_Eclipse_pendant_light.obj
(.gltf)

3500-gltf-extended.gltf.zip
(.gltf)

3500-gltf-extended.glb
(.gltf)

3500-gltf_ktx2_draco_optimized-extended.gltf.zip
(.gltf)

3500-gltf_ktx2_draco_optimized-extended.glb
3ds Max
(.max)

3500-max-extended.max.zip
(.usdz)
1 MB

3500-usdz-extended.usdz

Lee_broom_-_Eclipse_pendant_light.mtl

Beschreibung

Eclipse is celestial in both its name and inspiration. Mirror-polished chrome and acrylic discs interact, dissect and obscure, which both eclipses and reveals its illumination to the viewer at the same time. Eclipse has been produced as a singular pendant light, tiered chandelier, table lamp and surface light. - The model is based on the original manufacturer dimensions and technical data. - Modeled in 3ds Max 2014, rendered using V-Ray. - Model and materials have unique logical names. - The V-ray materials are set up with gamma 2.2, shaders and textures are included. - Correctly scale of the original objects, multi-submaterial, object at 0.0.0.
May 24, 2020 Datum hinzugefügt
Jun 26, 2023 letztes Update

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