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Lee broom - Eclipse pendant light 3D Model

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Lee broom - Eclipse pendant light royalty-free 3d model - Preview no. 1
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Lee broom - Eclipse pendant light royalty-free 3d model - Preview no. 4
Lee broom - Eclipse pendant light royalty-free 3d model - Preview no. 5
Lee broom - Eclipse pendant light royalty-free 3d model - Preview no. 1
Lee broom - Eclipse pendant light royalty-free 3d model - Preview no. 2
Lee broom - Eclipse pendant light royalty-free 3d model - Preview no. 3
Lee broom - Eclipse pendant light royalty-free 3d model - Preview no. 4
Lee broom - Eclipse pendant light royalty-free 3d model - Preview no. 5
19
00
Royalty Free LicenseEditorial Only
Simple returns
Best Price Guarantee
Works out of the box
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renekorda

Specifications

  • Geometrypolygonal
  • Polygons12,060
  • Vertices9,882
  • TexturesNo
  • RiggedNo
  • AnimatedNo
  • 3D Printable ReadyNo
  • Game Ready (low poly)No
  • UV MappedYes
  • Unwrapped UVsnone

Formats & Files

3DS
(.3ds)

Lee_broom_-_Eclipse_pendant_light.3DS
FBX
(.fbx)
2 MB

Lee_broom_-_Eclipse_pendant_light.FBX
3ds Max
(.max)

vray 3.00.03
Lee_broom_-_Eclipse_pendant_light.max
OBJ
(.obj)
1 MB

Lee_broom_-_Eclipse_pendant_light.obj
(.gltf)

3500-gltf-extended.gltf.zip
(.gltf)

3500-gltf-extended.glb
(.gltf)

3500-gltf_ktx2_draco_optimized-extended.gltf.zip
(.gltf)

3500-gltf_ktx2_draco_optimized-extended.glb
3ds Max
(.max)

3500-max-extended.max.zip
(.usdz)
1 MB

3500-usdz-extended.usdz

Description

Eclipse is celestial in both its name and inspiration. Mirror-polished chrome and acrylic discs interact, dissect and obscure, which both eclipses and reveals its illumination to the viewer at the same time. Eclipse has been produced as a singular pendant light, tiered chandelier, table lamp and surface light. - The model is based on the original manufacturer dimensions and technical data. - Modeled in 3ds Max 2014, rendered using V-Ray. - Model and materials have unique logical names. - The V-ray materials are set up with gamma 2.2, shaders and textures are included. - Correctly scale of the original objects, multi-submaterial, object at 0.0.0.
May 24, 2020 date added
Jun 26, 2023 last update

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