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Lymphkapillare 3D-Modell

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Lymphkapillare royalty-free 3d model - Preview no. 1
Lymphkapillare royalty-free 3d model - Preview no. 2
Lymphkapillare royalty-free 3d model - Preview no. 3
Lymphkapillare royalty-free 3d model - Preview no. 4
Lymphkapillare royalty-free 3d model - Preview no. 5
Lymphkapillare royalty-free 3d model - Preview no. 6
Lymphkapillare royalty-free 3d model - Preview no. 7
Lymphkapillare royalty-free 3d model - Preview no. 1
Lymphkapillare royalty-free 3d model - Preview no. 2
Lymphkapillare royalty-free 3d model - Preview no. 3
Lymphkapillare royalty-free 3d model - Preview no. 4
Lymphkapillare royalty-free 3d model - Preview no. 5
Lymphkapillare royalty-free 3d model - Preview no. 6
Lymphkapillare royalty-free 3d model - Preview no. 7
Royalty Free LicenseAlle erweiterten Anwendungen
Einfache Rückgabe
Best-Preis-Garantie
Funktioniert aus dem Kasten heraus
1,125 Besuche
acetasoski

Spezifikationen

  • Geometriepolygonal
  • Polygone24,138
  • Scheitelpunkte12,103
  • TexturenYes
  • ManipuliertenNo
  • AnimiertNo
  • Bereit zum Drucken in 3DNo
  • Spielbereit (low poly)No
  • UV-kartiertYes
  • Unverpackte UVsmixed

Formate & Dateien

OBJ
(.obj)

Lymphatic_Capillaries_FINAL_OBJ.rar
Maya
(.ma)

mentalray
Lymphatic_Capillaries_FINAL_MB.rar
3ds Max
(.max)

default_scanline
Lymphatic_Capillaries_FINAL_MAX.rar
FBX
(.fbx)

Lymphatic_Capillaries_FINAL_FBX.rar

Beschreibung

This model includes detailed and anatomically correct close-up representation of the human Lymphatic Capillary and Blood Capillary. The model includes Lymphatic Duct, Lymphatic Capillaries, Tissue Cells, Venule, Arteriole and Blood Capillary. The model is based on real images and anatomy books. The entire geometry is very clean. It is all poly and most quads with few triangles. All textures are 2k, except for Tissue Cells Texture which are tiled and 1k. There are total of 3 diffuse maps and 3 bump maps. The lighting and render is done in maya 2011 using mental ray. All other formats include the geometry, standard materials and textures applied. Maya setup uses Sub Surface Scattering to get the flashy look. The render is rock solid and it takes from about 7 minutes per frame on i5 machine (for the preview 1200x1200 image) which makes it usable for Animations. No Global Illumination or Final Gathering used. The renders from the preview are not edited in any way in post, so what you see is what you get.
Sep 17, 2018 Datum hinzugefügt
Jan 31, 2022 letztes Update

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