M1-Karabiner 3D-Modell
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Funktioniert aus dem Kasten heraus
Spezifikationen
- Geometriepolygonal_quads/tris
- Polygone4,565
- Scheitelpunkte4,412
- TexturenYes
- ManipuliertenNo
- AnimiertNo
- Bereit zum Drucken in 3DNo
- Spielbereit (low poly)No
- UV-kartiertYes
- Unverpackte UVsnon-overlapping
Beschreibung
High quality M1 Carbine
Modeled using 3ds max 2015, textured in substance designer and rendered in Marmoset toolbag 2.
This model uses PBR textures and can be used in next gen engines like Unity 5 or Unreal engine 4.
Depending on the engine you might have to flip the green channel of the normal map.
The rifle has 4565 polygons.
There are separate files for the magazine and bullet.
The slide mechanism can be animated but there is no access to the magazine from the top side of the gun, there is just a piece of metal, but you can place a bullet on there.
Textures are 4096x4096 pixels.
If you use the metalness workflow you have to use:
M1_carbine_basecolor.tga
M1_carbine_ao.tga
M1_carbine_metallic.tga
M1_carbine_roughness.tga
If you use the specular workflow you have to use:
M1_carbine_basecolor.tga
M1_carbine_ao.tga
M1_carbine_specular.tga
M1_carbine_glossiness.tga
I didn't use the height map but it is included.
Feb 26, 2018
Datum hinzugefügt
Apr 21, 2023
letztes Update
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