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Mango 3D-Modell

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Mango royalty-free 3d model - Preview no. 1
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Royalty Free LicenseAlle erweiterten Anwendungen
Einfache Rückgabe
Best-Preis-Garantie
Funktioniert aus dem Kasten heraus
775 Besuche
R0STlSLAV

Spezifikationen

  • Geometriepolygonal_quads/tris
  • Polygone806
  • Scheitelpunkte810
  • TexturenYes
  • ManipuliertenNo
  • AnimiertNo
  • Bereit zum Drucken in 3DNo
  • Spielbereit (low poly)No
  • UV-kartiertYes
  • Unverpackte UVsnon-overlapping

Formate & Dateien

FBX
(.fbx)
124 MB

mango_fbx.rar
OBJ
(.obj)
123 MB

mago_obj.rar
3DS
(.3ds)
123 MB

mango_3ds.rar
3ds Max
(.max)
123 MB

default_scanline
mango_2010_scanline.rar
3ds Max
(.max)
123 MB

vray 2.4
mango_2013_vray.rar
3ds Max
(.max)
123 MB

default_scanline
mango_2013_scanline.rar
3ds Max
(.max)
123 MB

vray 2.4
mango_2010_vray.rar
(.gltf)
66 MB

878-gltf-extended.gltf.zip
(.gltf)
65 MB

878-gltf-extended.glb
(.gltf)
3 MB

878-gltf_ktx2_draco_optimized-extended.gltf.zip
(.gltf)
3 MB

878-gltf_ktx2_draco_optimized-extended.glb
3ds Max
(.max)
64 MB

878-max-extended.max.zip
(.usdz)
15 MB

878-usdz-extended.usdz

Beschreibung

— Model Description — • This Mango for high-quality, photorealistic model, which will improve the accuracy and detail of all your visualization projects. • Was originally modeled in 3ds Max 2016 and compatible with 3ds Max 2010 or later. — 3d model of a Mango — • Subdividable, high detail and clean mesh geometry • High resolution textures • Manually optimized UV mapping • Suitable for close-up renderings • Model is made of 99.5 % Quadrangles ( 802 ) and 0.5 % Triangles ( 4 ) — Included Texture — • Mango_M1_diffuse.tif (4096 * 4096 pixels, deffuse map) • Mango_M1_glossiness.tif (4096 * 4096 pixels, glossiness map) • Mango_M1_reflection.tif (4096 * 4096 pixels, specular map) • Mango_M1_bump.tif (4096 * 4096 pixels, bump map) • Mango_M2_diffuse.tif (4096 * 4096 pixels, deffuse map) • Mango_M2_glossiness.tif (4096 * 4096 pixels, glossiness map) • Mango_M2_reflection.tif (4096 * 4096 pixels, specular map) • Mango_M2_bump.tif (4096 * 4096 pixels, bump map) • Mango_M3_diffuse.tif (4096 * 4096 pixels, deffuse map) • Mango_M3_glossiness.tif (4096 * 4096 pixels, glossiness map) • Mango_M3_reflection.tif (4096 * 4096 pixels, specular map) • Mango_M3_bump.tif (4096 * 4096 pixels, bump map) — Features — • Scene lighting is not included • All the materials are named • All the objects of the model are named • The materials are available in the 3ds Max file format with V-Ray and Scanline Render — Include Formats — • 3ds Max 2010 V-Ray • 3ds Max 2010 Default Scanline • 3ds Max 2013 V-Ray • 3ds Max 2013 Default Scanline — Include other Formats — • 3ds Max files: TurboSmooth modifier can be used to increase mesh resolution if necessary — three FBX file: • subdivision level: 0 • subdivision level: 1 • subdivision level: 2 — three OBJ files: • subdivision level: 0 • subdivision level: 1 • subdivision level: 2 — three 3DS files: • subdivision level: 0 • subdivision level: 1 • subdivision level: 2 Model has been checked with the appropriate software — Important Notes — • Lighting and Render environment setup as seen in the previews is not included • All renderings show the model in subdivision state 2 • Textures are included in the .MAX .OBJ .3DS .FBX scene format • Native scene format is 3ds max 2010 (.MAX) • Other formats (than .MAX) might need minor material tweaking to achieve identical results as shown above
Sep 25, 2018 Datum hinzugefügt
Dec 06, 2021 letztes Update

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