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Martin boot 2013 3D-Modell

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Martin boot 2013 royalty-free 3d model - Preview no. 1
Martin boot 2013 royalty-free 3d model - Preview no. 2
Martin boot 2013 royalty-free 3d model - Preview no. 3
Martin boot 2013 royalty-free 3d model - Preview no. 4
Martin boot 2013 royalty-free 3d model - Preview no. 5
Martin boot 2013 royalty-free 3d model - Preview no. 6
Martin boot 2013 royalty-free 3d model - Preview no. 7
Martin boot 2013 royalty-free 3d model - Preview no. 8
Martin boot 2013 royalty-free 3d model - Preview no. 9
Martin boot 2013 royalty-free 3d model - Preview no. 1
Martin boot 2013 royalty-free 3d model - Preview no. 2
Martin boot 2013 royalty-free 3d model - Preview no. 3
Martin boot 2013 royalty-free 3d model - Preview no. 4
Martin boot 2013 royalty-free 3d model - Preview no. 5
Martin boot 2013 royalty-free 3d model - Preview no. 6
Martin boot 2013 royalty-free 3d model - Preview no. 7
Martin boot 2013 royalty-free 3d model - Preview no. 8
Martin boot 2013 royalty-free 3d model - Preview no. 9
Royalty Free LicenseNur redaktionell
Einfache Rückgabe
Best-Preis-Garantie
Funktioniert aus dem Kasten heraus
26 Besuche
perfect wirefly

Spezifikationen

  • Geometriepolygonal
  • Polygone30,000
  • Scheitelpunkte30,000
  • TexturenYes
  • ManipuliertenNo
  • AnimiertNo
  • Bereit zum Drucken in 3DNo
  • Spielbereit (low poly)No
  • UV-kartiertYes
  • Unverpackte UVsnon-overlapping

Formate & Dateien

3DS
(.3ds)

matin3DS.3DS
Collada
(.dae)
12 MB

matinDAE-L.DAE
Collada
(.dae)
12 MB

matinDAE-R.DAE
AutoCAD
(.dwg)
2 MB

matinDWG.DWG
FBX
(.fbx)
2 MB

matinFBX.FBX
OBJ
(.obj)
4 MB

matinOBJ.obj
Shockwave 3D
(.w3d)

matinW3D.W3D
3ds Max
(.max)
31 MB

default_scanline
MmatinMAX.max
3ds Max
(.max)
31 MB

default_scanline
MmatinMAX2010.max
OBJ
(.obj)
7 MB

shoes.obj
Maya
(.ma)
4 MB

default_scanline
shoes_MODEL.001.ma

Beschreibung

Martin boot 2013 fit second life 1. High quality polygonal model 2. Model resolutions are optimized for polygon efficiency(in 3DS MAX the meshsmooth function can be used to increase mesh resolution if necessary). 3. all maps inside 4. Max models grouped for easy selection & objects are logically named for ease of scene management. 5. No cleaning up necessary, just drop model into your scene and start rendering. 6. No special plugin needed to open scene.
Oct 01, 2019 Datum hinzugefügt
Oct 15, 2021 letztes Update

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