Ork 3D-Modell
0
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Funktioniert aus dem Kasten heraus
Spezifikationen
- Geometriepolygonal_quads/tris
- Polygone19,151
- Scheitelpunkte19,641
- TexturenYes
- ManipuliertenNo
- AnimiertNo
- Bereit zum Drucken in 3DNo
- Spielbereit (low poly)No
- UV-kartiertYes
- Unverpackte UVsnon-overlapping
Beschreibung
This is a model of a Orc.
Originally created with 3ds Max 2015. Final images rendered with mental ray.
USAGE:
-This model is suitable for use in broadcast, , advertising, games, etc.
-This model uses a scale of 1 unit = 1 centimeter
SPECS:
- This model contains 14 separate objects.
- Polycount by Objects:
- Orc_Body: 9048 polys
- Orc_Necklace: 1088 polys
- Orc_Armband: 1193 polys
- Orc_Boots: 1634 polys
- Orc_Skirt: 687
- Orc_Teeths: 1552 polys
- Orc_Necklace_Bones: 1373 polys
- Orc_Armband_Bones 208 polys
- Orc_Eye_Cornea: 64 polys x 2
- Orc_Eye: 272 polys x 2
- Orc_Boots_Spykes: 140 polys
- Orc_Buckle: 182 polys
- Orc_Belt: 310 polys
-Inside of 3ds Max, this model contains 19151 polygons with TurboSmooth OFF
-Inside of 3ds Max, this model contains 76604 polygons with TurboSmooth (level 1) ON
GENERAL:
- This model contain only quads and tris (no nGons)
- Real World Scale. Centimeters units, about 230 cm tall
- Arch&Design materials for realistic render in mental ray
- Unique objects and materials names
- Scene objects are organized by Layers/Groups/Selection Sets
- Unwrapped UV for all objects
- Lights and cameras are not included in the file
TEXTURES:
- All textures provided in .PNG format at 4096 x 4096 pixel resolution.
- Included Map Types:
- Ambient Occlusion
- BaseColor
- Height
- Normal
- Roughness
- Alpha
Sep 29, 2020
Datum hinzugefügt
Sep 08, 2021
letztes Update
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