Orc 3D 모델
0
명세서
- 기하학polygonal_quads/tris
- 다각형19,151
- 정점들19,641
- 텍스처Yes
- 딱딱한No
- 생기 있는No
- 3D 인쇄 가능 준비No
- 게임 준비 (낮은 폴리)No
- UV 매핑 됨Yes
- 포장되지 않은 자외선non-overlapping
기술
This is a model of a Orc.
Originally created with 3ds Max 2015. Final images rendered with mental ray.
USAGE:
-This model is suitable for use in broadcast, , advertising, games, etc.
-This model uses a scale of 1 unit = 1 centimeter
SPECS:
- This model contains 14 separate objects.
- Polycount by Objects:
- Orc_Body: 9048 polys
- Orc_Necklace: 1088 polys
- Orc_Armband: 1193 polys
- Orc_Boots: 1634 polys
- Orc_Skirt: 687
- Orc_Teeths: 1552 polys
- Orc_Necklace_Bones: 1373 polys
- Orc_Armband_Bones 208 polys
- Orc_Eye_Cornea: 64 polys x 2
- Orc_Eye: 272 polys x 2
- Orc_Boots_Spykes: 140 polys
- Orc_Buckle: 182 polys
- Orc_Belt: 310 polys
-Inside of 3ds Max, this model contains 19151 polygons with TurboSmooth OFF
-Inside of 3ds Max, this model contains 76604 polygons with TurboSmooth (level 1) ON
GENERAL:
- This model contain only quads and tris (no nGons)
- Real World Scale. Centimeters units, about 230 cm tall
- Arch&Design materials for realistic render in mental ray
- Unique objects and materials names
- Scene objects are organized by Layers/Groups/Selection Sets
- Unwrapped UV for all objects
- Lights and cameras are not included in the file
TEXTURES:
- All textures provided in .PNG format at 4096 x 4096 pixel resolution.
- Included Map Types:
- Ambient Occlusion
- BaseColor
- Height
- Normal
- Roughness
- Alpha
Sep 29, 2020
추가 된 날짜
Sep 08, 2021
마지막 업데이트
리뷰
현재이 제품에 대한 리뷰가 없습니다.
얼음을 깬 첫 번째 사람이되지 않겠습니까?
































