Ork manipuliert 3D-Modell
Spezifikationen
- Geometriepolygonal_quads/tris
- Polygone20,567
- Scheitelpunkte21,200
- TexturenYes
- ManipuliertenYes
- AnimiertNo
- Bereit zum Drucken in 3DNo
- Spielbereit (low poly)No
- UV-kartiertYes
- Unverpackte UVsnon-overlapping
Beschreibung
Orc Rigged is a 3d model of highly primitive and warlike bestial humanoid barbarian and raider.
The Orcs are perhaps the largest and most warlike of the Greenskin race, whose large size and raw physical strength easily allows them to dominate much of Greenskin society. The Orcs simply live to fight. A typical Orc is a naturally large creature that stands taller than the average Man, with long arms and short legs, huge slabs of muscle moving underneath tough green skin, and their jaws are lined with vicious fangs that jut out from their underbite. They have generally foul demeanor. Normally six feet tall, they can be up to seven feet tall when stretched out of their characteristic stoop.
For fiction action films, fiction entertainment industry, fiction creatures, animation, fantasy literature, mythology education, fairy legends, fantasy RPG, or computer games promotional projects.
Orc Rigged is a high quality, photo real model that will enhance detail and realism to any of your rendering projects. The model has a fully textured, detailed design that allows for close-up renders, and was originally modeled in 3ds Max 2012 and rendered with V-Ray.
Orc fully rigged with bipped bones and skin system in 3D Studio Max.
Facial expressions can be controlled.
This orc character has a Hair and Fur modifier, hair customizable (hair count, hair segments, multistrands, hair color, root size, tip size, etc)
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Features:
-High quality polygonal model, correctly scaled for an accurate representation of the original object.
-Models resolutions are optimized for polygon efficiency. (In 3ds Max, the Meshsmooth function can be used to increase mesh resolution if necessary.)
-All colors can be easily modified.
-Model is fully textured with all materials applied.
-All textures and materials are included and mapped in every format.
-3ds Max models are grouped for easy selection, and objects are logically named for ease of scene management.
-No part-name confusion when importing several models into a scene.
-No cleaning up necessaryjust drop your models into the scene and start rendering.
-No special plugin needed to open scene.
-Model does not include any backgrounds or scenes used in preview images.
-Units: cm
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File Formats:
- 3ds Max 2012 V-Ray and standard materials scenes
Every model has been checked with the appropriate software.
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Warning: Depending on which software package you are using, the exchange formats (.obj, 3ds and .fbx) may not match the preview images exactly. Due to the nature of these formats, there may be some textures that have to be loaded by hand and possibly triangulated geometry.
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Textures Formats:
- (8 .png) 4096 x 4096
- (3 .png) 2048 x 2048
- (1 .png) 512 x 512
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Hope you like it!
Also check out my other models, just click on my user name to see complete gallery.
3d_molier International 2015
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