Robot Scout 3D-Modell
0
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Funktioniert aus dem Kasten heraus
Spezifikationen
- Geometriepolygonal_quads only
- Polygone19,118
- Scheitelpunkte19,703
- TexturenYes
- ManipuliertenNo
- AnimiertNo
- Bereit zum Drucken in 3DNo
- Spielbereit (low poly)No
- UV-kartiertYes
- Unverpackte UVsnon-overlapping
Beschreibung
This is a model of a Robot scout.
Originally created with Maya 2016 and converted to 3ds Max 2016.
|| USAGE ||
This model is suitable for use in broadcast, high-res film shots, advertising, design visualization, forensic presentation, etc.
This model uses a scale of 1 unit = 1 centimeter.
|| SPECS ||
This model contains 24 separate objects.
19703 vertices / 19118 polygons. (subdivision 0)
Scene objects are organized by layers/groups/selection sets.
This model contain only quads (no nGons).
This model has been calibrated using the following renderers (V-Ray for 3ds Max and V-Ray for Maya).
This model is built to real-world scale.
|| PRESENTATION IMAGES ||
Unless otherwise noted on the image, all Product shots of this model have been rendered inside of Maya with V-Ray 3.x.
Product is ready to render out-of-the-box.
Lights and cameras are not included in the file.
|| TEXTURES ||
This model contains 20 bitmap texture files (all provided in .PNG format at 4096 x 4096 pixel resolution) to accommodate Specular/Glossiness workflow and PBR Metallic workflow.
Included Map Types:
- Diffuse
- Specular
- Glossiness
- BaseColor
- Roughness
- Metallic
- Normal_GL (OpenGL)
- Normal (DirectX)
- AO
- Emissive
All textures are created from original photographs or drawings.
Editable 4K PSD master files are included for texture editing.
Dec 24, 2019
Datum hinzugefügt
Mar 06, 2022
letztes Update
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