Robot Scout Modello 3D
0
Licenza RoyaltyTutti gli usi estesi
Ritorni semplici
Miglior prezzo garantito
Funziona fuori dalla scatola
specificazioni
- Geometriapolygonal_quads only
- poligoni19,118
- vertici19,703
- TexturesYes
- riggedNo
- AnimatoNo
- Prontabile in 3DNo
- Gioco pronto (low poly)No
- UV mappatoYes
- UV non avvoltonon-overlapping
Descrizione
This is a model of a Robot scout.
Originally created with Maya 2016 and converted to 3ds Max 2016.
|| USAGE ||
This model is suitable for use in broadcast, high-res film shots, advertising, design visualization, forensic presentation, etc.
This model uses a scale of 1 unit = 1 centimeter.
|| SPECS ||
This model contains 24 separate objects.
19703 vertices / 19118 polygons. (subdivision 0)
Scene objects are organized by layers/groups/selection sets.
This model contain only quads (no nGons).
This model has been calibrated using the following renderers (V-Ray for 3ds Max and V-Ray for Maya).
This model is built to real-world scale.
|| PRESENTATION IMAGES ||
Unless otherwise noted on the image, all Product shots of this model have been rendered inside of Maya with V-Ray 3.x.
Product is ready to render out-of-the-box.
Lights and cameras are not included in the file.
|| TEXTURES ||
This model contains 20 bitmap texture files (all provided in .PNG format at 4096 x 4096 pixel resolution) to accommodate Specular/Glossiness workflow and PBR Metallic workflow.
Included Map Types:
- Diffuse
- Specular
- Glossiness
- BaseColor
- Roughness
- Metallic
- Normal_GL (OpenGL)
- Normal (DirectX)
- AO
- Emissive
All textures are created from original photographs or drawings.
Editable 4K PSD master files are included for texture editing.
Dec 24, 2019
Data aggiunta
Mar 06, 2022
ultimo aggiornamento
Recensioni
Al momento non ci sono commenti per questo prodotto.
Perché non essere il primo a rompere il ghiaccio?


















