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Sci-Fi-Szene für Renderings – Rework Quantum 3D-Modell

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CGGame

Spezifikationen

  • Geometriepolygonal
  • Polygone3,702,482
  • Scheitelpunkte1,982,776
  • TexturenNo
  • ManipuliertenNo
  • AnimiertNo
  • Bereit zum Drucken in 3DNo
  • Spielbereit (low poly)No
  • UV-kartiertYes
  • Unverpackte UVsoverlapping

Formate & Dateien

OBJ
(.obj)
50 MB

other
Revork Scene Quantum obj.rar
Blender
(.blend)
51 MB

cycles 4.0
Revork Scene Quantum Blender.rar
FBX
(.fbx)
105 MB

other
Revork Scene Quantum fbx.rar
FBX
40 MB

Revork Scene Quantum1.avi
FBX
9 MB

Revork0001-0200.mkv

Beschreibung

  • Hi friends! This time I'm in a hurry to present you the next render scene called Quantum!
  • Thus, the whole structure consists of blocks and parts, bevels were made in each block, a UV scan was made on each part.
  • The project can contain details to which you apply a material color. You can use tile textures, as there is a UV scan.
  • Suitable for concepts, for rendering, can also be added to engines, but only for rendering, not suitable for implementation in the game, you need to optimize! Or just practice rendering, texturing! I hope you enjoy it!

Technical specifications

  • 54 Mesh
  • 7 Kamera
  • 35 Light
  • Textures -Tiling Patern Map
  • Materials Color - Yes
  • UV - Yes
  • Verts - 1 982 776
  • Faces - 1 996 774
  • Tris - 3 702 482

Release Notes

  • Several changes have been made to the project.
  • The project structure has been redesigned and the number of objects has been reduced by combining several parts into one.
  • A texture map of Roughness has been added
  • A texture map 2 normal patterns have been added to create a floor material
  • light material has been redesigned
  • light sources have been redesigned
  • detailing on some details has been added
  • post-processing nodes have been connected
  • the Cycles render has been configured.

May 08, 2020 Datum hinzugefügt
Apr 08, 2024 letztes Update

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