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Scott Bank PBR 3D-Modell

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Scott Bank PBR royalty-free 3d model - Preview no. 1
Scott Bank PBR royalty-free 3d model - Preview no. 2
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Scott Bank PBR royalty-free 3d model - Preview no. 1
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Royalty Free LicenseAlle erweiterten Anwendungen
Einfache Rückgabe
Best-Preis-Garantie
Funktioniert aus dem Kasten heraus
0 Besuche
Yuri Barinov

Spezifikationen

  • Geometriepolygonal_quads/tris
  • Polygone7,472
  • Scheitelpunkte4,144
  • TexturenYes
  • ManipuliertenNo
  • AnimiertNo
  • Bereit zum Drucken in 3DNo
  • Spielbereit (low poly)No
  • UV-kartiertYes
  • Unverpackte UVsoverlapping

Formate & Dateien

FBX
(.fbx)

other
03_ScottBench_FBX.zip
Maya
(.ma)

other
05_ScottBench_Maya2023.zip
OBJ
(.obj)

other
06_ScottBench_OBJ.zip
(.unknown)
199 MB

other
01_ScottBench_AllTextures.zip
Blender
(.blend)
46 MB

other
02_ScottBench_Blender.zip
(.usdz)
21 MB

other
07_ScottBench_USD.zip
3ds Max
(.max)
43 MB

vray 5
08_ScottBench_3dsMax.zip
(.gltf)
36 MB

9233-gltf-extended.gltf.zip
(.gltf)
38 MB

9233-gltf-extended.glb
(.gltf)
2 MB

9233-gltf_ktx2_draco_optimized-extended.gltf.zip
(.gltf)
2 MB

9233-gltf_ktx2_draco_optimized-extended.glb
3ds Max
(.max)
35 MB

9233-max-extended.max.zip
(.usdz)
22 MB

9233-usdz-extended.usdz

Beschreibung

Low-poly PBR model intended for game/realtime/background use. ________________________________________ - Model was not intended for subdivision - Real World Scale Measurements - No special plug-ins necessary to use this product - Poly count Tris-7472/Face-4070/Verts-4144 - Texel density 4096 set 25.21 px/cm - Unwrapped UVs – Yes ________________________________________ Model is included in 7 file formats: 1. Blender 3.4 .blend 2. GLB/GLTF 3. USDZ format 4. Maya 2023 (Include only geometry with uvs, and texture need add manually) 5. FBX (Include only geometry with uvs, and texture need add manually) 6. OBJ (Include only geometry with uvs, and texture need add manually) 7. 3ds Max 2023 Vray 5 ________________________________________ High quality resolution textures in PNG 4096*4096 texture sets - PBR Maps: BaseColor, AO, Roughness, Metalness, Normal, Glossiness, Specular. - V-Ray Maps: Diffuse, Height, IOR, Reflection, Normal, Glossiness. - Unity maps (+HDRP maps): Diffuse, Normal map, MetallicSmoothness, HDRP mask map. - Unreal Engine4 maps: BaseColor, Normal, OcclusionRoughnessMetallic. ________________________________________ Rendering in Marmoset 5 Feel free to ask questions in a personal message. Also check out my other models.

Jun 18, 2020 Datum hinzugefügt
Jan 12, 2025 letztes Update

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