Shuriken_003 3D-Modell
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Funktioniert aus dem Kasten heraus
Spezifikationen
- Geometriepolygonal_quads only
- Polygone464
- Scheitelpunkte232
- TexturenYes
- ManipuliertenNo
- AnimiertNo
- Bereit zum Drucken in 3DNo
- Spielbereit (low poly)No
- UV-kartiertYes
- Unverpackte UVsoverlapping
Beschreibung
FEATURES:
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Japanese NINJA's arms and a name is a "Shihoh-Shuriken"(throwing knife).
This shuriken's around, There is a blade to four direction.
This size is about the same scale to "shuriken_001".
If full-scale size, will be is about 10 centimeters.
Data making is very simple polygons too.
On the Softimage
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Softimage data is set up 'Hard Edge' in Objects a horned place .
It is easy also to the application to a high polygon from a low polygon.
On the Maya
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Maya data is set up 'Edge Crease' in Objects a horned place .
It is easy also to the application to a high polygon from a low polygon.
On the Lightwave
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Lightwave data is set up 'Edge Sharpness' in Objects a horned place .
The subdivision type is using 'Catmull-Clark'.
It is easy also to the application to a high polygon from a low polygon.
Mesh Info:
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Triangles : 464
Vertices: 232
files Info:
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Texture size: 1024 * 1024
Texture format: TGA
-color map
-speculer map
-normal map
-reflection map / cubemap
Thank you for seeing it till the last!
Mar 12, 2018
Datum hinzugefügt
Jan 30, 2022
letztes Update
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