Luminaria 01 modelo 3d
0
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Presupuesto
- Geometríapolygonal_quads/tris
- Poligonos113
- Vértices126
- TexturasYes
- AparejadoNo
- AnimadoNo
- Listo para imprimir en 3DNo
- Juego listo (polietileno baja)No
- Mapeado UVYes
- UV sin envolvernon-overlapping
Descripción
• Model is low poly and ready for use in games or renders. Comes in 'on' and 'off' versions.
• Modeled in 3ds Max 2010
• Normal map was baked from a high poly model
• Renders are taken from the viewport using a Direct X shader
||SPECS||
Model:
• Light Fixture has 113 Polys, 126 Verts
• Polygons are all quads or tris, no n-gons
• Model unwrapped manually to make most efficient use of the UV space
• No special plug-ins needed to use this product
• All materials and objects named appropriately
• Tested in the UDK
• Model centered at the origin
• Model scaled to approximate real world size (inches)
• .obj and .fbx versions exported from 3ds Max 2010
Textures:
• 512x512 diffuse, specular and normal maps
• Optional Self Illumination (Emissive) texture
• Textures in .tga, .png and .jpg formats
• Model texture paths are relative to its folder and textures are contained within the model folder
Oct 01, 2019
Fecha Agregada
Nov 10, 2021
última actualización
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