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Light Fixture 01 3D модель

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Light Fixture 01 royalty-free 3d model - Preview no. 1
Light Fixture 01 royalty-free 3d model - Preview no. 2
Light Fixture 01 royalty-free 3d model - Preview no. 3
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Light Fixture 01 royalty-free 3d model - Preview no. 7
Light Fixture 01 royalty-free 3d model - Preview no. 8
Light Fixture 01 royalty-free 3d model - Preview no. 9
Light Fixture 01 royalty-free 3d model - Preview no. 1
Light Fixture 01 royalty-free 3d model - Preview no. 2
Light Fixture 01 royalty-free 3d model - Preview no. 3
Light Fixture 01 royalty-free 3d model - Preview no. 4
Light Fixture 01 royalty-free 3d model - Preview no. 5
Light Fixture 01 royalty-free 3d model - Preview no. 6
Light Fixture 01 royalty-free 3d model - Preview no. 7
Light Fixture 01 royalty-free 3d model - Preview no. 8
Light Fixture 01 royalty-free 3d model - Preview no. 9
Бесплатная лицензияВсе расширенное использование
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Работает из коробки
44 посещения
Luchador

Характеристики

  • Геометрияpolygonal_quads/tris
  • Полигоны113
  • вершины126
  • текстурыYes
  • подстроенныйNo
  • мультипликационныйNo
  • Готов к печати в 3DNo
  • Игра готова (низкополигональная)No
  • UV MappedYes
  • Развернутые уфnon-overlapping

Форматы и файлы

FBX
(.fbx)
2 MB

lightfixture01_fbx.zip
3ds Max
(.max)
2 MB

default_scanline
lightfixture01_max.zip
OBJ
(.obj)
2 MB

lightfixture01_obj.zip

Описание

• Model is low poly and ready for use in games or renders. Comes in 'on' and 'off' versions. • Modeled in 3ds Max 2010 • Normal map was baked from a high poly model • Renders are taken from the viewport using a Direct X shader ||SPECS|| Model: • Light Fixture has 113 Polys, 126 Verts • Polygons are all quads or tris, no n-gons • Model unwrapped manually to make most efficient use of the UV space • No special plug-ins needed to use this product • All materials and objects named appropriately • Tested in the UDK • Model centered at the origin • Model scaled to approximate real world size (inches) • .obj and .fbx versions exported from 3ds Max 2010 Textures: • 512x512 diffuse, specular and normal maps • Optional Self Illumination (Emissive) texture • Textures in .tga, .png and .jpg formats • Model texture paths are relative to its folder and textures are contained within the model folder
Oct 01, 2019 Дата Добавлена
Nov 10, 2021 последнее обновление

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