This is a high detail model of an Nike Aerow ball along with all the textures of its variants.
The .max scene has the balls full modifier"s stack intact so that you can understand how the the model was made and do further changes easily. The textures are of 2048*2048 resolution in .tga format and two uv maps channels are set for different purposes where one is more packed.
The textures were created in PS and all the paths are intact if higher resolution is required.
The scene was rendered using Mental Ray w/ final gather and a skylight.
So this product contains:
-.3ds, .fbx, obj file formats with the ball in different polycounts
-textures(2048*2048 .tga format) and materials used
-.psd file(2048*2048) and uv"s
Apr 25, 2018
Jul 02, 2020