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Ooze Face Monster modelo 3d

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Ooze Face Monster royalty-free modelo 3d - Preview no. 1
Ooze Face Monster royalty-free modelo 3d - Preview no. 2
Ooze Face Monster royalty-free modelo 3d - Preview no. 3
Ooze Face Monster royalty-free modelo 3d - Preview no. 4
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Ooze Face Monster royalty-free modelo 3d - Preview no. 7
Ooze Face Monster royalty-free modelo 3d - Preview no. 1
Ooze Face Monster royalty-free modelo 3d - Preview no. 2
Ooze Face Monster royalty-free modelo 3d - Preview no. 3
Ooze Face Monster royalty-free modelo 3d - Preview no. 4
Ooze Face Monster royalty-free modelo 3d - Preview no. 5
Ooze Face Monster royalty-free modelo 3d - Preview no. 6
Ooze Face Monster royalty-free modelo 3d - Preview no. 7
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Jellyfishfun

Presupuesto

  • Geometríapolygonal_tris only
  • Poligonos6,298
  • Vértices9,948
  • TexturasNo
  • AparejadoYes
  • AnimadoYes
  • Listo para imprimir en 3DNo
  • Juego listo (polietileno baja)No
  • Mapeado UVYes
  • UV sin envolvernon-overlapping

Descripción

Hello, See Web Demo in Unity at: jellyfishfunDOTcom/Unity/AssetStore/OozeFace11 The OozeFace Attack 1 and OozeFace Attack 2 and OozeFace Die animations are on loop in the sample scene to show them in the Web Demo, but in a game likely you would want them to play once only. The OozeFace Idle and the OozeFace Walk are Ping Pong rather than loop. The OozeFace Run is a loop cycle not ping pong. You can use the attack animations as jump animations for Character controller scrips. That is what I did in the WebDemo for the OozeFace that is the player character you control to move about in the sample scene. The UV map texture is hand painted and bumped (normal map included in the .zip).
Aug 06, 2020 Fecha Agregada
Sep 28, 2021 última actualización

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¿Por qué no ser el primero en romper el hielo?