ウーズフェイスモンスター 3Dモデル
0
仕様
- ジオメトリpolygonal_tris only
- 多角形6,298
- 頂点9,948
- テクスチャNo
- 堅いYes
- アニメ化Yes
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVnon-overlapping
説明
Hello,
See Web Demo in Unity at: jellyfishfunDOTcom/Unity/AssetStore/OozeFace11
The OozeFace Attack 1 and OozeFace Attack 2 and OozeFace Die animations are on loop in the sample scene to show them in the Web Demo, but in a game likely you would want them to play once only.
The OozeFace Idle and the OozeFace Walk are Ping Pong rather than loop.
The OozeFace Run is a loop cycle not ping pong.
You can use the attack animations as jump animations for Character controller scrips. That is what I did in the WebDemo for the OozeFace that is the player character you control to move about in the sample scene.
The UV map texture is hand painted and bumped (normal map included in the .zip).
Aug 06, 2020
追加日
Sep 28, 2021
最後の更新
レビュー
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