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Tierra físicamente precisa modelo 3d

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LouReu

Presupuesto

  • Geometríapolygonal
  • Poligonos72,448
  • Vértices72,448
  • TexturasYes
  • AparejadoYes
  • AnimadoNo
  • Listo para imprimir en 3DNo
  • Juego listo (polietileno baja)No
  • Mapeado UVYes
  • UV sin envolvernon-overlapping

Formatos y archivos

Blender
(.blend)
223 MB

cycles 2.7.9
Earth.blend
Blender
(.blend)
365 MB

cycles 2.7.9
Earth Closeup.blend
Blender
278 MB

CLOUDS_40k.png
Blender
471 MB

COLOR_40k.png
Blender
54 MB

DISP_40k.png
Blender
5 MB

LIGHTS_40k.gif
Blender
19 MB

SPEC_20k.png
Blender
138 MB

CLOUDS_20k.png
Blender
22 MB

COLOR_20k.jpg
Blender
30 MB

DISP_20k.png
Blender
8 MB

LIGHTS_20k.png
Blender
19 MB

SPEC_20k.png
Blender
45 MB

CLOUDS_10k.png
Blender
35 MB

COLOR_10k.png
Blender
9 MB

DISP_10k.png
Blender
2 MB

LIGHTS_10k.png
Blender
6 MB

SPEC_10k.png
Blender
13 MB

5k_clouds.png
Blender
10 MB

COLOR_5k.png
Blender
2 MB

DISP_5k.png
Blender

LIGHTS_5k.png
Blender
2 MB

SPEC_5k.png

Descripción

This extremely detailed and physically accurate 3d-earth is the product of many hours of hard work. Stitching together NASA textures, creating custom shaders and setting up not only one scene, but two; To make rendering with such detailed maps possible, I decided to create one scene for rendering the whole earth and one specially modified for closeups. The main scene is also available in four different levels of detail. You can choose between 40k, 20k, 10k or 5k textures. If bump maps are not enough for you, you can also enable the displacement on both ground and cloud layer. Poly count can be edited. The compontents of both scenes: +Earth Layer (Day Surface Map and Night Surface map.) The Day/Sunset/Night transition is dynamicly controlled by the rotation of the sun. Using the custom shader nodes you can control the all ground features very easily (screenshot 1) +Cloud Layer This layer contains the clouds, it can be rotated independently. Using the custom shader nodes you can control the cloud features (screenshot 2) +Atmosphere Layer This atmospheric layer does not use textures. physically accurate Using the custom shader nodes you can control the atmosphere features (screenshot 3)
Jul 16, 2020 Fecha Agregada
Oct 06, 2022 última actualización

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