Hight quality 3D model of generic racing wheel.
The model was originally modeled in 3ds Max and textured with Substance Painter? rendered with V-Ray and Mental ray renders.
Model correctly scaled for an accurate representation of the original object.
All objects has correct pivot and parental connection.
Model is intended for subdivision
Rim and brake have perfect UV, tire is not uv maped.
Materials, objects and textures have the correct names.
Model was builded with hard surface technic in real world scale on metric unit system (units - cm), has original size and centered at 0,0,0.
Doesn`t have any N-gons for correct smoothing (Toorbosmooth, Opensub etc)
Model is fully textured with all materials applied.
Textures and materials are included and mapped in both format.
Textures (diffuse, gloss, specular, normal, ior) have size 4096*4096 and .png format
- 3ds Max 2014 Vray 3.20.03
- 3ds Max 2014 mental ray
- .obj multiformat
All preview images are rendered with V-Ray 3.20.03
HDRI, light and cameras are not included.
Nov 13, 2019
Jan 19, 2020