Rinoceronte modelo 3d
0
Licencia Libre de DerechosTodos los usos extendidos
Devoluciones simples
Mejor precio garantizado
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Presupuesto
- Geometríapolygonal_quads/tris
- Poligonos18,905
- Vértices18,220
- TexturasYes
- AparejadoNo
- AnimadoNo
- Listo para imprimir en 3DNo
- Juego listo (polietileno baja)No
- Mapeado UVYes
- UV sin envolvernon-overlapping
Descripción
High detailed realistic big white rhino model. Clean UVmapped, professional textured. Based on high quality sculpting and best references.
Smoothable mesh with quads mostly.
Mouth is openable and have all inside stuff.
Scene is ready to render with Arnold render to have the same result as on thumbnails.
.......................................................................................................................
POLYCOUNT: 20505 (polygons)
Mesh is quad based mainly with less count of triangles, smoothable and clean.
Body mesh is 12485 polygons.
All other meshes (eyeballs, mouth, teeth) is 6420 polygons.
........................................................................................................................
TEXTURES: 4096x4096 JPG files. (also 8192x8192 textures included)
Textures for:
- Body and Mouth (4096x4096 and 8192x8192)
- Eye 1024x1024
Texture types:
- Diffuse
- Specular
- Normal
- Displacement
........................................................................................................................
MEASUREMENT UNITS: Centimeters
........................................................................................................................
FORMATS included:
.mb (maya 2011 binary)
.obj (alias wavefront)
.FBX (Autodesk)
........................................................................................................................
NO POSTWORK on this renders.
........................................................................................................................
Check for HD thumbnails!
Smoothable mesh with quads mostly.
Mouth is openable and have all inside stuff.
Scene is ready to render with Arnold render to have the same result as on thumbnails.
.......................................................................................................................
POLYCOUNT: 20505 (polygons)
Mesh is quad based mainly with less count of triangles, smoothable and clean.
Body mesh is 12485 polygons.
All other meshes (eyeballs, mouth, teeth) is 6420 polygons.
........................................................................................................................
TEXTURES: 4096x4096 JPG files. (also 8192x8192 textures included)
Textures for:
- Body and Mouth (4096x4096 and 8192x8192)
- Eye 1024x1024
Texture types:
- Diffuse
- Specular
- Normal
- Displacement
........................................................................................................................
MEASUREMENT UNITS: Centimeters
........................................................................................................................
FORMATS included:
.mb (maya 2011 binary)
.obj (alias wavefront)
.FBX (Autodesk)
........................................................................................................................
NO POSTWORK on this renders.
........................................................................................................................
Check for HD thumbnails!
Mar 23, 2022
Fecha Agregada
May 17, 2022
última actualización
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¿Por qué no ser el primero en romper el hielo?

















