Rinoceronte Modello 3D
0
Licenza RoyaltyTutti gli usi estesi
Ritorni semplici
Miglior prezzo garantito
Funziona fuori dalla scatola
specificazioni
- Geometriapolygonal_quads/tris
- poligoni18,905
- vertici18,220
- TexturesYes
- riggedNo
- AnimatoNo
- Prontabile in 3DNo
- Gioco pronto (low poly)No
- UV mappatoYes
- UV non avvoltonon-overlapping
Descrizione
High detailed realistic big white rhino model. Clean UVmapped, professional textured. Based on high quality sculpting and best references.
Smoothable mesh with quads mostly.
Mouth is openable and have all inside stuff.
Scene is ready to render with Arnold render to have the same result as on thumbnails.
.......................................................................................................................
POLYCOUNT: 20505 (polygons)
Mesh is quad based mainly with less count of triangles, smoothable and clean.
Body mesh is 12485 polygons.
All other meshes (eyeballs, mouth, teeth) is 6420 polygons.
........................................................................................................................
TEXTURES: 4096x4096 JPG files. (also 8192x8192 textures included)
Textures for:
- Body and Mouth (4096x4096 and 8192x8192)
- Eye 1024x1024
Texture types:
- Diffuse
- Specular
- Normal
- Displacement
........................................................................................................................
MEASUREMENT UNITS: Centimeters
........................................................................................................................
FORMATS included:
.mb (maya 2011 binary)
.obj (alias wavefront)
.FBX (Autodesk)
........................................................................................................................
NO POSTWORK on this renders.
........................................................................................................................
Check for HD thumbnails!
Smoothable mesh with quads mostly.
Mouth is openable and have all inside stuff.
Scene is ready to render with Arnold render to have the same result as on thumbnails.
.......................................................................................................................
POLYCOUNT: 20505 (polygons)
Mesh is quad based mainly with less count of triangles, smoothable and clean.
Body mesh is 12485 polygons.
All other meshes (eyeballs, mouth, teeth) is 6420 polygons.
........................................................................................................................
TEXTURES: 4096x4096 JPG files. (also 8192x8192 textures included)
Textures for:
- Body and Mouth (4096x4096 and 8192x8192)
- Eye 1024x1024
Texture types:
- Diffuse
- Specular
- Normal
- Displacement
........................................................................................................................
MEASUREMENT UNITS: Centimeters
........................................................................................................................
FORMATS included:
.mb (maya 2011 binary)
.obj (alias wavefront)
.FBX (Autodesk)
........................................................................................................................
NO POSTWORK on this renders.
........................................................................................................................
Check for HD thumbnails!
Mar 23, 2022
Data aggiunta
May 17, 2022
ultimo aggiornamento
Recensioni
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