Tommy Gun modelo 3d
0
Licencia Libre de DerechosSolo editorial
Devoluciones simples
Mejor precio garantizado
Trabaja fuera de la caja
Presupuesto
- Geometríapolygonal_quads/tris
- Poligonos5,213
- Vértices4,581
- TexturasYes
- AparejadoNo
- AnimadoNo
- Listo para imprimir en 3DNo
- Juego listo (polietileno baja)No
- Mapeado UVYes
- UV sin envolvernon-overlapping
Descripción
|| TOMMY GUN ||
- Real time 3d model of Thompson Sub-Machine Gun, also known as Tommy Gun.
|| USAGE ||
- Although it is set up to render as shown in thumbnails with a traditional 3d package, the model is "Intended for game/realtime/background use".
- The model is NOT meant for subdivision.
- No LODs included.
|| SPECS ||
- Model is composed of separate elements. Additional cartridge and fore grip elements for military variant are provided in supporting files
- Total triangle count is 8778 for the Tommy Gun. Polygons count and vertex count is 5213 and 4581 respectively.
|| PRESENTATION IMAGES ||
- Preview images are rendered using Mental Ray in 3ds Max unless specified.
- No Photoshop or composting used, Product is ready to render as shown.
- 3ds Max and Maya versions include lighting setup to render as in preview images.
|| MARMOSET VIEWER PREVIEW ||
- Marmoset Viewer file in mview format is provided as preview download.
- Please use it for better review of model specifications and appearance in real time environment.
- Use Firefox browser to open tommy_gun.html
|| TEXTURES ||
- Albedo, Occlusion, Gloss, Spec and Normal Maps are provided in targa format.
- 4k texture for gun body.
- 2k texture for cartridge.
- In case of using military variant, corresponding textures and materials are provided in the same archive.
- Normal map were extracted using Xnormal and Maya. 3ds Max uses the same map with green channel (Y) flipped in bump map options.
- Due to normal map issues with software rendering, both Maya and 3ds Max files are setup with mental ray.
- 3ds Max gamma correction is disabled for normal maps.
- Textures are prepared for use in a PBS/PBR workflow.
- Non-native file formats may need manual texture assignment and the look of materials will vary from preview renders.
- Source Psd textures are provided in case editing is required.
|| GENERAL ||
- Model is built to real-world scale
- Scene objects are organized by layers / groups.
- Source subdivision model is provided at base level in Obj and Fbx format.
|| FORMATS ||
- 3ds Max 2012 (Mental Ray)
- Maya 2012 (Mental Ray)
- Fbx
- Obj
- Open Collada (Dae)
Dec 20, 2019
Fecha Agregada
Jul 01, 2023
última actualización
Opiniones
Actualmente no hay opiniones para este producto.
¿Por qué no ser el primero en romper el hielo?




























