Trabant 601 modelo 3d
1
Licencia Libre de DerechosSolo editorial
Devoluciones simples
Mejor precio garantizado
Trabaja fuera de la caja
Presupuesto
- Geometríapolygonal_quads/tris
- Poligonos188,496
- Vértices191,394
- TexturasYes
- AparejadoNo
- AnimadoNo
- Listo para imprimir en 3DNo
- Juego listo (polietileno baja)No
- Mapeado UVYes
- UV sin envolvernon-overlapping
Descripción
High quality 3D model of Trabant 601. Detailed enough for close-up renders. Materials and objects are clearly named and put in the well arranged structure.
General Notes:
- Originally created in MAYA 2019
- Real world scale (cm)
- Motor included
- High quality and clean topology
- All geometry is subdivision ready
- UV's included for all objects
- User friendly naming convention and hierarchy
- Very high resolution and level of detail
- All the pictures are actual renders with no postproduction
Rendering:
- Render setup in Autodesk Maya 2019
- Realistic materials using Arnold Standard Surface shader
- Rendered in Arnold using only standard Arnold tools, materials and lights
- Compatible with Arnold 5 release
Textures:
- Created in Substance Painter
- BaseColor, Normal, Roughness and Metalness
- Very high resolution and level of detail
- car_paint (BaseColor, Normal, Roughness) - all 8192 x 8192
- fabric (BaseColor, Normal, Roughness) - all 8192 x 8192
- glass_window (BaseColor, Roughness) - all 8192 x 8192
- chassi (BaseColor, Metalness, Normal, Roughness) - all 8192 x 8192
- interior_panel (BaseColor, Metalness, Normal, Roughness) - all 8192 x 8192
- metal (BaseColor, Metalness, Normal, Roughnes) - all 8192 x 8192
- metal_chrome (BaseColor, Metalness, Normal, Roughnes) - all 8192 x 8192
- motor (BaseColor, Metalness, Normal, Roughnes) - all 8192 x 8192
- rubber (BaseColor, Roughness) - all 8192 x 8192
- smudges_mask - 6144 x 6144
- enviro_city - 1024 x 512
Polycounts:
- scene: 191394 Vertices, 188496 Polygons
May 12, 2020
Fecha Agregada
Mar 21, 2022
última actualización
Opiniones
Actualmente no hay opiniones para este producto.
¿Por qué no ser el primero en romper el hielo?






































