Trabant 601 3D Model
1
Specifications
- Geometrypolygonal_quads/tris
- Polygons188,496
- Vertices191,394
- TexturesYes
- RiggedNo
- AnimatedNo
- 3D Printable ReadyNo
- Game Ready (low poly)No
- UV MappedYes
- Unwrapped UVsnon-overlapping
Description
High quality 3D model of Trabant 601. Detailed enough for close-up renders. Materials and objects are clearly named and put in the well arranged structure.
General Notes:
- Originally created in MAYA 2019
- Real world scale (cm)
- Motor included
- High quality and clean topology
- All geometry is subdivision ready
- UV's included for all objects
- User friendly naming convention and hierarchy
- Very high resolution and level of detail
- All the pictures are actual renders with no postproduction
Rendering:
- Render setup in Autodesk Maya 2019
- Realistic materials using Arnold Standard Surface shader
- Rendered in Arnold using only standard Arnold tools, materials and lights
- Compatible with Arnold 5 release
Textures:
- Created in Substance Painter
- BaseColor, Normal, Roughness and Metalness
- Very high resolution and level of detail
- car_paint (BaseColor, Normal, Roughness) - all 8192 x 8192
- fabric (BaseColor, Normal, Roughness) - all 8192 x 8192
- glass_window (BaseColor, Roughness) - all 8192 x 8192
- chassi (BaseColor, Metalness, Normal, Roughness) - all 8192 x 8192
- interior_panel (BaseColor, Metalness, Normal, Roughness) - all 8192 x 8192
- metal (BaseColor, Metalness, Normal, Roughnes) - all 8192 x 8192
- metal_chrome (BaseColor, Metalness, Normal, Roughnes) - all 8192 x 8192
- motor (BaseColor, Metalness, Normal, Roughnes) - all 8192 x 8192
- rubber (BaseColor, Roughness) - all 8192 x 8192
- smudges_mask - 6144 x 6144
- enviro_city - 1024 x 512
Polycounts:
- scene: 191394 Vertices, 188496 Polygons
May 12, 2020
date added
Mar 21, 2022
last update
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