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Espada Vikinga modelo 3d

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Presupuesto

  • Geometríapolygonal
  • Poligonos5,784
  • Vértices4,116
  • TexturasYes
  • AparejadoNo
  • AnimadoNo
  • Listo para imprimir en 3DNo
  • Juego listo (polietileno baja)No
  • Mapeado UVYes
  • UV sin envolvernon-overlapping

Formatos y archivos

(.unknown)
282 MB

Sword Material Assets.zip
(.unknown)
277 MB

Sheath Material Assets.zip
(.unknown)
1 MB

Ulfberht.tbscene
OBJ
(.obj)

Ulfberht.obj
(.unknown)

Ulfberht.mtl
3ds Max
(.max)
1 MB

default_scanline
Ulfberht.max
FBX
(.fbx)
54 MB

Ulfberht.fbx
Collada
(.dae)

Ulfberht.dae
3DS
(.3ds)

Ulfberht.3ds
(.unknown)
1 MB

Map__16_Normal_Bump.tga
(.unknown)
1 MB

Map__11_Normal_Bump.tga
4 MB

Preview.mp4

Descripción

It is a sword and its sheath originally created in 3ds max then sculpted in zbrush and materialized in substance painter. This model has a high quality suitable for first person games and also animations and close up. The **Sheath ** and the **Sword** have **2 different Texture Sets** , so you can add or not add either one of them depending on your need. Textures have been exported for all the different **engines ** mentioned below: - **Vray** - **Unreal Engine 4** - **CryEngine** - **PBR MetalRough** - **Unity 4** - **Unity 5 (Standard Metallic)** - **Arnold 4 (AiStandard)** - **Arnold 5 (AiStandard)** - **Corona** > If there is any **Conversion** and resolution downgrade from **4K** you can just ask me and I'll do it for you. > **All The Material Maps Are In 4K Resolution** > **If there are any problems please contact me.**
Dec 18, 2019 Fecha Agregada
Jul 27, 2020 última actualización

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