Caldera / cocina de agua modelo 3d
0
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Presupuesto
- Geometríapolygonal
- Poligonos18,052
- Vértices18,364
- TexturasYes
- AparejadoNo
- AnimadoNo
- Listo para imprimir en 3DNo
- Juego listo (polietileno baja)No
- Mapeado UVYes
- UV sin envolvernon-overlapping
Descripción
| Model Context|
This water boiler/cooker is made in Blender 2.78.5, using the - currently new - Principled Shader from Blender to use with exports from Substance Painter, in which the materials were made. The model can be used in broadcast, advertising, realistic (game) environments. Model is built to real-world scale - the unit system is metric and has a height of approx. 32 cm. No third-party renderer or plug-ins needed, just Blender (from version 2.78.5, with the Principled BSDF shader).
| Mesh Specs |
Model is subdivision ready.
Original:
Vertices: 18364
Polygons: 18052
Highpoly (Subdiv 2):
Vertices: 99638
Polygons: 99006
| Texture Specs |
Materials were created in Substance. For the lowpoly and Subdiv 2 textures are included for PBR Metal/Rough (BaseColor, Roughness, Metallic and Normal) and texturesets for Unreal Engine 4 and Unity.
Render setup for Blender: the materials are setup in Cycles (see the presentation images for examples of Blender (Cycles) renders. They are setup using the Principled BSDF shader.
Included textures: Texture sets are added for Unreal Engine 4, Unity 5 and PBR (metallic/roughness).
| Included file formats |
- .BLEND
- .FBX
- .OBJ
- .DAE
- .PLY
- .3DS
- .STL
- .ABC
Jul 30, 2020
Fecha Agregada
Mar 10, 2022
última actualización
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