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Abraham and Isaac Relief modèle 3D

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Abraham and Isaac Relief royalty-free 3d model - Preview no. 1
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Abraham and Isaac Relief royalty-free 3d model - Preview no. 1
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KD Models

Caractéristiques

  • Géométriepolygonal_quads/tris
  • Des polygones8,909
  • Sommets9,038
  • Les texturesYes
  • GrééNo
  • AniméNo
  • Prêt pour l'impression 3DNo
  • Jeu Prêt (low poly)No
  • UV mappéYes
  • UV non emballésnon-overlapping

Formats et fichiers

FBX
(.fbx)
39 MB

abrahamrelief_fbx.rar
OBJ
(.obj)
14 MB

abrahamrelief_obj.rar
3ds Max
(.max)
53 MB

default_scanline 2014
abrahamrelief_DS.rar
3ds Max
(.max)
59 MB

mentalray 2014
abrahamrelief_MentalRay.rar
3ds Max
(.max)
59 MB

vray 3.2
abrahamrelief_Vray.rar
3ds Max
51 MB

abrahamrelief_render.rar

La description

3D Model of a Abraham sacrificing Isaac relief. Suitable for use in broadcast, high-res film closeups, advertising, realistic closeup renders, design visualization,animation, presentation, etc. Completely ready for your next rendering project. ---------------------------------------------------------------- -Poly count is 8909 with single object. -Mostly quad polygons (Polygon number with 3 sides is 21). -Objects, shapes and materials are logically named. -Model is found in a separate layer. -Fully unwrapped. No overlapping UVs. -Model is built to real-world scale. -Units used: Centimeters (Model dimensions are approximately 50 cm). -No post-processing is applied in renders. All renders are default scanline renders unless stated otherwise. - NOTE: This model contains poles (more than 5 edges that converge to a single vertex.) ---------------------------------------------------------------- Main formats: -3ds Max 2014 Default Scanline* -3ds Max 2014 Vray 3.20.03* -3ds Max 2014 Mental Ray* Exchange formats: -Obj** -Fbx** * In order to obtain proper shadows and reflections in your renders, please unhide the hidden elements. * No third-party renderer or plug-in is needed except the Vray version. **Due to nature of exchange formats, render results may differ with original file and some modifications may be required. For normal maps, gamma corrections should be set to 1.0 and map values to 100%. ---------------------------------------------------------------- - Diffuse, normal and displacement textures are included. -Texture resolutions are 4096x4096. -High quality renders are included. -This model contains poles(14 out of 9038 vertices).
Apr 14, 2020 date ajoutée
Dec 10, 2021 dernière mise à jour

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