アブラハムとアイザックの救済 3Dモデル
0
仕様
- ジオメトリpolygonal_quads/tris
- 多角形8,909
- 頂点9,038
- テクスチャYes
- 堅いNo
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVnon-overlapping
説明
3D Model of a Abraham sacrificing Isaac relief. Suitable for use in broadcast, high-res film closeups, advertising, realistic closeup renders, design visualization,animation, presentation, etc.
Completely ready for your next rendering project.
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-Poly count is 8909 with single object.
-Mostly quad polygons (Polygon number with 3 sides is 21).
-Objects, shapes and materials are logically named.
-Model is found in a separate layer.
-Fully unwrapped. No overlapping UVs.
-Model is built to real-world scale.
-Units used: Centimeters (Model dimensions are approximately 50 cm).
-No post-processing is applied in renders. All renders are default scanline renders unless stated otherwise.
- NOTE: This model contains poles (more than 5 edges that converge to a single vertex.)
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Main formats:
-3ds Max 2014 Default Scanline*
-3ds Max 2014 Vray 3.20.03*
-3ds Max 2014 Mental Ray*
Exchange formats:
-Obj**
-Fbx**
* In order to obtain proper shadows and reflections in your renders, please unhide the hidden elements.
* No third-party renderer or plug-in is needed except the Vray version.
**Due to nature of exchange formats, render results may differ with original file and some modifications may be required. For normal maps, gamma corrections should be set to 1.0 and map values to 100%.
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- Diffuse, normal and displacement textures are included.
-Texture resolutions are 4096x4096.
-High quality renders are included.
-This model contains poles(14 out of 9038 vertices).
Apr 14, 2020
追加日
Dec 10, 2021
最後の更新
レビュー
この商品のレビューはまだありません。
氷を砕いた最初の人になろう。













