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Buste d'Alien modèle 3D

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Buste d'Alien royalty-free 3d model - Preview no. 1
Buste d'Alien royalty-free 3d model - Preview no. 2
Buste d'Alien royalty-free 3d model - Preview no. 3
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Buste d'Alien royalty-free 3d model - Preview no. 1
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Licence Libre de DroitsToutes les utilisations prolongées
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Caractéristiques

  • Géométriepolygonal_quads/tris
  • Des polygones3,988
  • Sommets4,031
  • Les texturesYes
  • GrééNo
  • AniméNo
  • Prêt pour l'impression 3DNo
  • Jeu Prêt (low poly)No
  • UV mappéYes
  • UV non emballésnon-overlapping

Formats et fichiers

Zbrush
(.ztl)
8 MB

alienbust_HiPoly_zb4r4_file.zip
OBJ
(.obj)
26 MB

AlienBust_OBJ.zip
Cinema 4D
(.c4d)
30 MB

advanced R13 Studio
AlienBust01_C4D.zip
FBX
(.fbx)
29 MB

AlienBust01_FBX.zip
3DS
(.3ds)
26 MB

AlienBust01_3DS.zip
3ds Max
(.max)
21 MB

mentalray 2009
AlienBust_Max2009.zip

La description

High quality model of an alien bust which is especially suited for use in Movies/films, games and animation with its unique design and details. Including all textures and shaders for Cinema 4D R13. Additionally including below file formats: - MAX File for 3DS Max 2009 and above - High Polygon Zbrush 4 file - OBJ file - FBX file - 3DS file ----------Info---------- -Standard Low-poly mesh with specified poly count. -Displacement map for all the subtle details for close up high polygon renders. -Normal map for in game use. -Head Textures are 2048x2048 for maximum detail, can be easily altered to lower resolutions -Cinema 4D R13 Advanced Renderer used to render the Cinema 4D file -Sub Surface scattering shader applied -Includes eyes and cornea meshes and textures -Everything seen in the rendered scene is included -Lighting -High Polygon Zbrush 4 file included -OBJ, FBX and 3DS files are included All rendered preview images are rendered with Cinema 4D R13 without any plugins. So you can click render button and get the same result with preview renders. No postwork on any of the images. Some screenshots from Zbrush 4 file can be seen on preview images. -------3DS Max 2009 File----- - Mental Ray SSS Fast skin shader applied to the model with a basic lighting setup. ------ Cinema 4D File Polycounts-------- Total polycount of the model with meshsmooth turned off: 3988 faces, 4031 vertices Head: 3796 faces, 3843 vertices. Eyes: 192 faces, 188 vertices. ------ 3ds Max File Polycounts-------- Total polycount of the model with meshsmooth turned off: 4180 faces, 4219 vertices Head: 3796 faces, 3843 vertices. Eyes: 384 faces, 376 vertices. -------Textures------- Head color map: 2048x2048 (jpg) Head specular map: 2048x2048 (jpg) Head bump map: 2048x2048 (jpg) Head displacement map: 2048x2048 (PSD) Head normal map: 2048x2048 (TIF) Eyes color map: 1024x1024 (jpg) Eyes bump map: 1024x1024 (jpg) ---------Note--------- Environment setup in Cinema 4D file (lighting setup and reflection planes) is an optional addition to get nice renders immediately by clicking render button. The stage can be deleted easily and the model can be used in another scene within your game, movie or animation.
Sep 17, 2018 date ajoutée
Dec 15, 2021 dernière mise à jour

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