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Camel (Rigged) (No fur) modèle 3D

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Camel (Rigged) (No fur) royalty-free 3d model - Preview no. 1
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Camel (Rigged) (No fur) royalty-free 3d model - Preview no. 1
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Licence Libre de DroitsToutes les utilisations prolongées
Retours simples
Garantie du meilleur prix
Fonctionne hors de la boîte
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DisneyTD

Caractéristiques

  • Géométriepolygonal_quads/tris
  • Des polygones9,028
  • Sommets9,062
  • Les texturesYes
  • GrééYes
  • AniméNo
  • Prêt pour l'impression 3DNo
  • Jeu Prêt (low poly)No
  • UV mappéYes
  • UV non emballésmixed

Formats et fichiers

Zbrush
(.ztl)
88 MB

Camel.ZTL
Maya
(.ma)
136 MB

vray 3.1
Camel_MAYA2016.zip
FBX
(.fbx)

Camel.fbx
OBJ
(.obj)

Camel.obj
FBX
(.fbx)
31 MB

Fiber.fbx
OBJ
(.obj)
20 MB

Fiber.obj

La description

High detail and realistic Camel model, V-Ray 3.0 Clean Uv Model has clean topology, iIeration of smoothing. include riggid ----------------------------------- Camel model has: 8192x8192 textures (diffuse,normal,,) 8192x8192 exr displace textures Polycount (quads): main mesh: 9162(camel) +223099 (fur mesh) ----------------------------------- subdivable polygons in Zbrush file. included high level model. -------------------------------------- Unit of measurement used for the model: cm ---------------------------------------- Rig description: Rig_MAINCtrl - control whole model Rig_ROOTCtrl - control jump action model Rig_l_Eye_01Ctrl - control rotation,move of left eye Rig_Eye_LookAtCtrl - control rotation,move of look at the eye Rig_Head_MasterCtrl - control rotation,move of head Rig_nose_MasterCtrl - control rotation,move of nose Rig_Neck_01FKCtrl - control rotation,move of neck Rig_Neck_02FKCtrl - control rotation,move of neck Rig_Neck_TopIKCtrl - control rotation,move of neck Rig_Neck_MidIKCtrl - control rotation,move of neck Rig_nose_01_01Ctrl ~ Rig_nose_01_09Ctrl - control rotation,move of nose Rig_l_horn_01_01Ctrl - control rotation,move of horn Rig_l_horn_01_02Ctrl - control rotation,move of horn Rig_l_horn_01_03Ctrl - control rotation,move of horn Rig_l_ear_MasterCtrl - control rotation,move of ear Rig_l_ear_01_01Ctrl ~ Rig_l_ear_03_04Ctrl - control rotation,move of ear Rig_tail_01_01Ctrl ~ Rig_tail_01_08Ctrl - control rotation,move of tail Rig_Spine_01FKCtrl ~ Rig_Spine_04FKCtrl - control rotation,move of waist Rig_l_FrontLeg_KneeIKCtrl - control rotation,move of fore leg knee Rig_l_FrontLeg_FootIKCtrl - control rotation,move of fore leg foot Rig_l_FrontLeg_HipFKCtrl - control rotation,move of fore hip Rig_l_FrontLeg_SwitchCtrl - control rotation,move of fore leg switch Rig_l_FrontLeg_ToeIKCtrl - control rotation,move of fore leg toe Rig_l_FrontLeg_HeelIKCtrl - control rotation,move of fore leg heel Rig_l_HindLeg_KneeIKCtrl - control rotation,move of hind leg knee Rig_l_HindLeg_HipFKCtrl - control rotation,move of hind leg hip Rig_l_HindLeg_FootIKCtrl - control rotation,move of hind leg foot Rig_l_HindLeg_ToeIKCtrl - control rotation,move of hind leg toe Rig_l_HindLeg_SwitchCtrl - control rotation,move of hind leg switch Rig_l_torso_01_01Ctrl - control rotation,move of torso Rig_l_torso_01_02Ctrl - control rotation,move of torso Rig_l_torso_01_03Ctrl - control rotation,move of torso Rig_l_torso_01_04Ctrl - control rotation,move of torso ---Right part Rigs are Rig_R naming------- Thanks for reading. Best regards,
Jul 30, 2020 date ajoutée
Aug 16, 2021 dernière mise à jour

Avis

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Pourquoi ne pas être le premier à briser la glace?