Jeu de feu de camp prêt PBR modèle 3D
Caractéristiques
- Géométriepolygonal_quads/tris
- Des polygones3,408
- Sommets3,485
- Les texturesYes
- GrééNo
- AniméNo
- Prêt pour l'impression 3DNo
- Jeu Prêt (low poly)No
- UV mappéYes
- UV non emballésnon-overlapping
La description
Super realistic high detailed Campfire 3D Model with high resolution textures and PBR maps. The model has clean topology and it is good in any iteration of smoothing/subdiv.
Game ready model - can be used in game engines and realtime scenes. Unity, Cryengine, Lumberyard, Unreal Engine etc. friendly.
Rendered with the Marmoset Toolbag 4;
Blender 4.2.1 version file with Cycles and EEVEE support included.
Any 3D's max version friendly;
FEATURES
- The model has NO 'doubles' vertices.
- The model has NO 'non-manifold' geometry.
- The model has NO 'N-gons'.
- NO extra plugins or .dll are needed for this model.
- Mobile games friendly. - The units of measurement during the creation process were meters. - Clean and optimized topology is used for maximum polygon efficiency. - Each part of the mesh can be changed, removed, separated or joined. - The mesh has fully unwrapped UVs. - The model consists of 1 object, has 1 PBR material, clear UV, textures and maps.
TEXTURES AND MAPS
Each material includes 2048x2048 and 4096x4096 8-bit .png textures: BaseColor, Metallic, Normal (OpenGL), Roughness, AO maps.
4096 texture set (2024 update) includes PBR roughness, metallic maps;
2048 texture set (old) also has glossiness and specular maps; All textures, fonts and extra files are in Supporting items. There are also textures in Blender archive. =================== Scene render used free hdri maps and backgrounds from the Poly Haven (not included). --- Best regards,
Cordy
Avis
Il n'y a actuellement aucun avis sur ce produit.
Pourquoi ne pas être le premier à briser la glace?

































