Campfire Game Ready PBR 3D Model
Specifications
- Geometrypolygonal_quads/tris
- Polygons3,408
- Vertices3,485
- TexturesYes
- RiggedNo
- AnimatedNo
- 3D Printable ReadyNo
- Game Ready (low poly)No
- UV MappedYes
- Unwrapped UVsnon-overlapping
Description
Super realistic high detailed Campfire 3D Model with high resolution textures and PBR maps. The model has clean topology and it is good in any iteration of smoothing/subdiv.
Game ready model - can be used in game engines and realtime scenes. Unity, Cryengine, Lumberyard, Unreal Engine etc. friendly.
Rendered with the Marmoset Toolbag 4;
Blender 4.2.1 version file with Cycles and EEVEE support included.
Any 3D's max version friendly;
FEATURES
- The model has NO 'doubles' vertices.
- The model has NO 'non-manifold' geometry.
- The model has NO 'N-gons'.
- NO extra plugins or .dll are needed for this model.
- Mobile games friendly. - The units of measurement during the creation process were meters. - Clean and optimized topology is used for maximum polygon efficiency. - Each part of the mesh can be changed, removed, separated or joined. - The mesh has fully unwrapped UVs. - The model consists of 1 object, has 1 PBR material, clear UV, textures and maps.
TEXTURES AND MAPS
Each material includes 2048x2048 and 4096x4096 8-bit .png textures: BaseColor, Metallic, Normal (OpenGL), Roughness, AO maps.
4096 texture set (2024 update) includes PBR roughness, metallic maps;
2048 texture set (old) also has glossiness and specular maps; All textures, fonts and extra files are in Supporting items. There are also textures in Blender archive. =================== Scene render used free hdri maps and backgrounds from the Poly Haven (not included). --- Best regards,
Cordy
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