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Bonfire 3D Model

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Bonfire royalty-free 3d model - Preview no. 1
Bonfire royalty-free 3d model - Preview no. 2
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Bonfire royalty-free 3d model - Preview no. 7
Bonfire royalty-free 3d model - Preview no. 1
Bonfire royalty-free 3d model - Preview no. 2
Bonfire royalty-free 3d model - Preview no. 3
Bonfire royalty-free 3d model - Preview no. 4
Bonfire royalty-free 3d model - Preview no. 5
Bonfire royalty-free 3d model - Preview no. 6
Bonfire royalty-free 3d model - Preview no. 7
70
00
Royalty Free LicenseAll extended uses
Simple returns
Best Price Guarantee
Works out of the box
0 visits
Ricmage

Specifications

  • Geometrypolygonal_quads/tris
  • Polygons1
  • Vertices1
  • TexturesYes
  • RiggedYes
  • AnimatedYes
  • 3D Printable ReadyNo
  • Game Ready (low poly)No
  • UV MappedYes
  • Unwrapped UVsmixed

Formats & Files

3ds Max
(.max)
2 MB

default_scanline 2014
BonFire.rar
3ds Max
(.max)
2 MB

default_scanline 2011
BonFire_2011.rar
3ds Max
(.max)
2 MB

default_scanline 2012
BonFire_2012.rar
3ds Max
(.max)
2 MB

default_scanline 2014
BonFire_WithOutGround.rar
3ds Max
24 MB

DirectionBendSpread.mp4
3ds Max
31 MB

DirectionSpread.mp4
3ds Max
30 MB

Direction.mp4

Description

A Animated Bonfire, with Fire, Flamecrow,Sparks and Smoke. Made in 3dsMax WITHOUT PLUGUINS , with Pflow, Procedural maps, modifiers and others. DOWNLOAD the full Animation to feel real time animation and atmosphere in PREVIEWS ==>>>>^^ Render time: ~40 sec per frame 720p; in a i7 6gb ram. 1 - Use the Dummy "Bonfire_PositionCtrl" to Move or rotate the Bonfire; 2 - With some knowledge in 3dsMax and Pflow you got put Fire, Smoke or Sparks on anyother objects that you want. 3 - Three diferent Wind types that you can turn on/off(put zero in your turbulence values) or ajust; 4 - Are used Facing particle type that ever look at to camera "Cambonfire" in scene. So if you will use a other camera, Align and link source and target of the "CamBonfire" in scene to your new Camera; 5 - The Smoke are not receiving light, are using Selflumination on your Materials to give your color on Diffuse channel, And Opacity to your facing cut and fade; 6 - All maps and texture used are procedural or are included in substance ready that comes with 3dsMax.
Sep 28, 2020 date added
May 27, 2025 last update

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